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Rebellion is Upon Us: The Next Chapter of Sins of a Solar Empire Unveiled at GDC 2011

By on March 1, 2011 1:45:28 PM from JoeUser Forums JoeUser Forums

Island Dog

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Join Date 06/2003
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The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

The exciting next chapter in the awesome Sins of a Solar Empire universe has arrived. A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

“Rebellion is the first stand-alone expansion to the Sins of a Solar Empire universe,” said Brian Clair, director of publishing for Stardock. “Sins of a Solar Empire: Rebellion will add many new ships, refresh the visuals and integrate Impulse::Reactor features to support achievements, multiplayer leagues and much more.”

In the original award-winning Sins of a Solar Empire, developed by Ironclad Games, you are the leader of one of three civilizations embroiled in a galactic war, fighting for survival of your entire race against relentless foes. Your success will depend on your ability to manage your empire and command your vast fleets of starships to victory. Players will colonize new worlds, develop extensive trade networks, conduct research, fortify their empires with powerful starbases and fleets of ships, plus control the galaxy using the unique diplomacy system that reacts dynamically to the players’ actions.

New features of Sins of a Solar Empire: Rebellion include:

  • New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
  • New Titan-class ships:  Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
  • New Capital Ships:  A new capital ship class arrives, giving players new strategic options.
  • New Corvette-class ships:  Small, highly maneuverable light ships that are adept at a variety of tasks.
  • Loyalist and Rebel versions of some of the existing Sins’ frigates and cruisers, each with their own unique strengths and weaknesses.
  • Updated lighting and particle effects for enhanced visuals.
  • New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
  • Additional capital ship ability levels, for greater strategic choice.
  • Impulse::Reactor support for chat, friends, achievements and more.

For more information please visit: http://www.sinsofasolarempire.com

logo_Sins_Rebellion

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July 18, 2011 1:02:22 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Just returned after a year of absence.  Absolutely awesome!

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July 23, 2011 1:45:25 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

So when shall I free my calendar for this new installment that I pre-ordered on the first week?  Maybe a Christmas present?  or a pre-Christmas turkey day present!

 

 

 

 

Edit patch to installment

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August 4, 2011 11:11:22 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Am I the only one worried that it's been announced for over four months and all we've seen is that one ship, when it comes to screenshots, concept art, and the like?

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August 4, 2011 11:18:19 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

They announced it early in development. So?

 

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August 4, 2011 12:36:13 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Sometimes good things takes time.

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August 4, 2011 1:01:49 PM from Stardock Forums Stardock Forums

Quoting DareArkin,
Am I the only one worried that it's been announced for over four months and all we've seen is that one ship, when it comes to screenshots, concept art, and the like?

Yep, you're the only one.

 

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August 4, 2011 2:56:06 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Well, glad we cleared that up. I'm not saying it's not worth waiting for, I just find it very curious.

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August 4, 2011 6:33:38 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

And we've seen two ships.  So there! 

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August 5, 2011 11:48:05 AM from Stardock Forums Stardock Forums

In reality, development has been top priority and marketing really hasn't taken hold yet.  As it gets closer and closer more stuff will come out.

 

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August 5, 2011 8:45:44 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting DareArkin,
Am I the only one worried that it's been announced for over four months and all we've seen is that one ship, when it comes to screenshots, concept art, and the like?

I'm scared too.  What if they're secretly working on a (gasp) dumbed down console game and just using Rebellion as a cover to conceal their evil plans?  Just kidding.

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August 5, 2011 9:08:25 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

WHIP, never plant seeds of despair in my mind like that again.

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August 14, 2011 1:39:53 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I like how it says,

"For more information please visit: http://www.sinsofasolarempire.com."

When in reality the website has NO information on this expansion.

Can't... wait...

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August 17, 2011 2:34:24 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Just saw something pretty cool on facebook http://www.facebook.com/#!/sinsofasolarempire

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August 17, 2011 2:44:03 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

For those that want immediate access.

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August 17, 2011 8:33:32 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

So they took the big square bat and made it smaller, then for size comparison, put it under the table lamp (TEC star base)?

 

So that's either going to be a mobile Novalith, or a BFG of a different type that wipes out entire fleets in a single shot Wing Commander Prophecy style.

6:06 to 6:47 specifically....

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August 17, 2011 8:57:56 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I know they already said no, but well sizes need to increase.

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August 18, 2011 10:10:27 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Keep in mind that the starbase is in the background.

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August 25, 2011 11:00:54 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

*eagerly awaiting a sneak peek at the Advent Titan*   

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August 25, 2011 3:38:13 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Need more info @_@ plz input!!!!

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August 25, 2011 6:07:48 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting CirdanNarya,
*eagerly awaiting a sneak peek at the Advent Titan*   

Not the real one, but it still looks awesome (yay random features in the dev version)

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November 2, 2011 9:16:04 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

i want to know when this comes out

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November 2, 2011 9:17:23 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Yarlen (in another thread) said Spring 2012 is the estimated release.

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November 3, 2011 7:54:42 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

which means beta for pre-order customers before then!

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November 30, 2011 3:57:26 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

can't wait!!! any idea what the system requirements will be?

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December 9, 2011 5:57:17 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I just saw this in Stardock's last mail out, sounds great!

 

I'm always confused about why games tend towards big ships == better though? Home World 2 Complex (great game!) is the same. Real military experience shows that the opposite is true. Navies are tending more and more towards light ships carrying lots of missiles and point defence equipment. The age of the battleship is long gone.

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