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Possible Advent bug?

By on April 18, 2011 7:21:39 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

RedSocks158

Join Date 07/2010
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I started a new game today as the Advent, and after I got the Communal Labor tech all of my drones stopped constructing buildings.  For example, I'll order a couple Beam Platforms built and then come back a couple minutes later to find that they haven't even been started.  Has anyone else had this problem or know how to fix it?

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April 18, 2011 9:20:40 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

SOmeone else had this problem... but I could not duplicate it.

Could you please tell us your version number, and post a replay if possible?

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April 18, 2011 11:56:23 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I have Diplomacy 1.2, and I'll try to get a replay of it.

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April 19, 2011 12:02:40 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

fantastic.

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April 19, 2011 2:06:35 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Okay, how do I send the replay?

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April 20, 2011 10:16:31 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Upload it to a file hosting site, like mediafire or something, and post the link.

 

if you dont already know,(it sounds like you do) replays and such can be found here:

 

C:\Users\<user>\AppData\Local\Ironclad Games\Sins of a Solar Empire

 

 

you should prolly go ahead and post a save game with the bug if you can as well.

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April 20, 2011 12:01:23 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Okay I got the save game and replay up (the replay is short but you can see that 6 structures are under construction, one ship isn't moving and the other is just sitting in front of one and even though it says that it is using construction nothing happens)

http://www.mediafire.com/?gqwdam20sgbm7

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April 21, 2011 2:47:40 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Mods?

They immediately start building for me.

 

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April 22, 2011 1:46:50 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I have also had this happen.

 

But my constructors stopped building for only ~45 seconds, then after I selected one of them, they all started building again.


Weird.

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April 22, 2011 10:29:05 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I was only running Bailknight's Graphics Mod, I've never seen it cause any problems but this was the first time I ran it with Diplomacy 1.2

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May 28, 2011 8:31:06 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I tried to play another game as the advent today (its been awhile), this time without any mods whatsoever and the same bug appeared again.  After Communal Labor was researched, the drones wouldn't build things automatically and I couldn't even turn autocast on anymore.  Is anyone else having this problem, and is there a way to fix it or a fix in the works?

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June 4, 2011 6:07:20 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

i  remember getting this a few times but without communal labor

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March 3, 2012 5:47:40 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I've got Diplomacy 1.34 and this is still happening....

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March 7, 2012 1:41:38 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

to the dev's and anyone else do we just upload say dmp files crash logs from sins deplomacy ? and then you can look over it, or does it get sent to you anyways once it happens.

 

Game is taking twice as long in the newest update dont know the version number.

 

is there an easy way of uploading files since most have gone scaredy cat since megaupload got taken down ?.

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