i have been looking around for a while, but i cant find any sort of scripts to import the in game ships into a 3d editor program. im hoping there is one?
[Tutorial WIP] Import Sins Models to XSI
The tut start with the 3ds script
WOW!
That is a GREAT reply! thanks alot!!!
Sorry to hijack this, but I take it there is no way to get .mesh directly back into .XSI? Is there any way to simply preview mesh files then, or otherwise get coordinates if I wanted to add additional mesh points?
3d object converter. Try it out.
http://web.axelero.hu/karpo/
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