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[MOD] Star Wars: Sins of a Galactic Empire (Current Public Release: 946392c [Rebellion 1.82])

By on August 31, 2011 7:56:54 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

SoGE-Team

Join Date 08/2011
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NOTE: For access to the most up-to-date version of SoGE for Rebellion, please follow these instructions.

Sins of a Galactic Empire (SoGE) 946392c release for Sins of a Solar Empire: Rebellion 1.82+
A Star Wars total conversion mod for Sins of a Solar Empire
02-07-2014

TEAM
============================================
Evillejedi (Models, textures, ship stats)
Lavo (Ship stats, abilities, tech tree work, rigging, interface icons)
NovaCameron (Planets; models, textures, and stats)
Psychoak (Abilities and tons of debugging [1.0E would have taken another year without his help])
Warb_Null (Models, textures)
Maxloef (Models, textures, particles, sounds, skyboxes)
Ludo Kreesh (SW Music, UI, interface icons)
Zoommooz (Tech tree additions/editting)
Evaders (Swrebellion.com Web support and general debugging)
Chimaera (Ship stats)
sloosecannon (Coding, general debugging)
Ozwolf (Interface icons)
Pedro (SW Music)
Many many beta testers, many who didn't do a damn thing, thanks to those that gave us valuable feedback!

CREDITS
=============================================
GoaFan77 (Modeling, texture, and ability assistance, mainview icons, and other insight)
Burntstrobe (All planet textures in the mod, save for the Acid and Gas Giant planets)
myfist0 (Modeling and texture assistance and other insight)
RC-1290 'Dreadnaught' (Shield impact shader, bloom/star shaders)
Snowba11 (All of the premade maps; save Interconnected/Interconnected Trio)
Mick666 (Re-scaling of most premade maps, creating and contributing to the SoGE wiki)
NomeMD (Sentinel model and icons)
Nomada_Firefox (Created the Endurance's mesh from EJ's Nebula SD)
the50first (Getting IA2/RaW's Malevolence's textures to work in SoGE, and help with the VSD II model)
Arvis Taljik (Malevolence's textures)
KrdaxDrkrun (A number of particles in this mod originate from his mod TotalEffects)
axeldude (Planet.fx)
Egosoft (Skybox textures)
ZombiesRus5, harpo99999, soviet.belldandy (Various tools and code repositories which helped speed things up alot)
Valpheus (Experimental Exhaust Colour Mod; removing team colors from exhaust)
MrPhildevil (Interface icons)
husker98 (A few maps built off of Snowba11's large galaxy map)
Drone04 (Mon Calamari Heavy Carrier, Rejuvinator's original concept art)
AdamKop (Rothana Battleship's original render)
Valpheus (Vasari Deep Voice mod)
dolynick, Uzii (dolynick's Galaxy Mod was integrated at one point in time, some remnants are still around)

Probably some other people we are missing, thanks.

CONTACT
=============================================
Development forum https://bitbucket.org/sjennison/sins-of-a-galactic-empire
Troubleshooting http://forums.swrebellion.com/viewtopic.php?f=591&t=28231
Moddb page http://www.moddb.com/mods/sins-of-a-galactic-empire
Steam community page http://steamcommunity.com/groups/soage
Sins forum http://forums.sinsofasolarempire.com/411648
Wiki http://sins-of-a-galactic-empire.wikia.com
IRC #SoGE @ irc.coldfront.net

COMPATIBILITY
=============================================
Sins of a Solar Empire: Rebellion 1.82+

Download Links
=============================================

Nexus Mods

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August 31, 2011 8:37:16 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Dear SOGE-Team -

Should this reposting give us any hope that a new public offering is around the corner?

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August 31, 2011 10:39:39 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Ultimately that depends on what feedback we get on the beta and what issues we can get help addressing...

 

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August 31, 2011 11:35:33 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

A new release depends mostly on the availability of models, and thus mainly if I can get Softimage and ConvertXSI to work for me right. If I can, getting models for the NR's frigate and fighter fleets can be acquired and thus they can be completed. Tech tree are done, factions are balanced, and maps are done. Strings need to be fixed; though I know how that can be done, I just need time.

I believe it can be done soon (i.e. in a few months), though ultimately, it depends on what feedback we get on the beta and what we can get assistance for. 

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September 7, 2011 12:11:30 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

As you all may or may not know, I'm currently working on assembling the NR frigate fleet, and completing the NR cruiser lineup. However, I lack the models to do so As such I am are requesting, if anyone has them, to send me .3ds, .max, or the model format of your choice, as long as it's usable in 3ds max, plus textures if available, the following:

[url=http://starwars.wikia.com/wiki/Ferret-class_reconnaissance_vessel]Ferret[/url] (I will put in the Ferret or Prowler; whichever I get first)
[url=http://starwars.wikia.com/wiki/Prowler-class_reconnaissance_vessel]Prowler[/url] (I will put in the Ferret or Prowler; whichever I get first)
[url=http://starwars.wikia.com/wiki/Defender-class_assault_carrier]Defender carrier[/url]
[url=http://starwars.wikia.com/wiki/Agave-class_picket_ship]Agave[/url]
[url=http://starwars.wikia.com/wiki/Sacheen-class_light_escort]Sacheen[/url]
[url=http://starwars.wikia.com/wiki/Endurance-class_fleet_carrier]Endurance[/url] (EJ did a beautiful version of this, I believe it might have been used in Warlords for HW2; if anyone can send me that regardless of the format it'd be much appreciated)

I'm also open to suggestions for what should be used for the NR's colony frigate. I guess the [url=http://starwars.wikia.com/wiki/Hajen-class_fleet_tender]Hajen[/url] would work for this, but it looks rather ugly, to say the least.

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Here's a little preview of what I'm working on right now, the Corona-class frigate. Kudos to Goafan for making the NM/DA skins and fixing up the main skin!

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September 7, 2011 3:50:40 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

The New Class ships as depicted in Cracken's Threat Dossier are a little suspect considering that each of the pairs of ships with the same keel length are supposed to be built on the same space frame.

Quoting Lavo_2,
Hajen would work for this, but it looks rather ugly, to say the least.

I would recommend making the Sacheen and the Hajen look similar to the Phoenix Rising version, due to the image issues mentioned above.

Quoting Lavo_2,
Here's a little preview of what I'm working on right now, the Corona-class frigate. Kudos to Goafan for making the NM/DA skins and fixing up the main skin!

Ah, the modernized successor to the EF76 Nebulon-B frigate, and one of the New Class Modernization Program ships, good to see it in the mod.

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September 7, 2011 8:23:18 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Zeta1127,
The New Class ships as depicted in Craken's Threat Dossier are a little suspect considering that each of the pairs of ships with the same keel length are supposed to be built on the same space frame.

Yeah, have noticed that, I'm not a huge fan of the Dossier though for most ships it's the only image there is of them, even if they rather... Suck.

I would recommend making the Sacheen and the Hajen look similar to the Phoenix Rising version, due to the image issues mentioned above.

Hah, so that's what that "Sacheen" model in z3r0x's mod is. Yeah, that's a good suggestion, and I even have that model onhand, and being one of EJ's models I'd be able to slap it in. I owe a point of karma, whenever that system decides to work again, for this.

Ah, the modernized successor to the EF76 Nebulon-B frigate, and one of the New Class Modernization Program ships, good to see it in the mod.

Indeed. It's one of the few ships whose image in the Dossier surprisingly looks good and fits. Also slapped in a better picture for it in the OP. 

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September 7, 2011 8:30:28 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Lavo_2,
Indeed. It's one of the few ships whose image in the Dossier surprisingly looks good and fits. Also slapped in a better picture for it in the OP.

I was wondering why it was looking so yellow in the old one, glad it now has some respectable team colors.

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September 7, 2011 8:45:12 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting GoaFan77,
I was wondering why it was looking so yellow in the old one, glad it now has some respectable team colors.

Problem was in that one was that I had forgotten to add in the NM texture to the .mesh's coding, so obviously it wasn't called in.

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September 13, 2011 9:47:56 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

So....I messedup my laptop (again) and need a reminder on how to download and set up tortoise '

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September 13, 2011 11:04:05 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

This is an nice mod   (though the ships are very small)  any chance in making them biger size?

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September 14, 2011 2:55:14 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Heero_Miiyamoto,
So....I messedup my laptop (again) and need a reminder on how to download and set up tortoise '

There's instructions in the beta forum, look in the sticky thread.

Quoting 1in1class,
This is an nice mod   (though the ships are very small)  any chance in making them biger size?

No.

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September 14, 2011 2:32:49 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Ahh i see the Q's and A's for the ships size on the mods site. Would there be a way to have two different dl for small sized and one for big? Just seeing if there could be that option in the next update    Its an nice mod.

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September 14, 2011 4:24:28 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

You can certainly try to resize EVERY SINGLE MODEL... good luck

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September 14, 2011 5:08:32 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Lol i guess that is an option too Just thought that it would be more familiar on your end, but if you guys have no plans on making them biger then thats that. Maybe some one could make an mod on making the ships biger for this mod.  Any way nice mod

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September 18, 2011 11:25:05 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

We've looked into the 1.0E minidump issue a bit more; it appears some ships which are not even buildable were calling for an ability which does not exist. This has been fixed and the patch in the OP has been updated, link here for reference.

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September 19, 2011 7:59:20 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I hope you guys release for diplomacy I really loved this mod, and prefer it over requiem in almost all respects. It really captured the Star Wars feel.

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September 19, 2011 2:11:11 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting trekky_rudd,
I hope you guys release for diplomacy I really loved this mod, and prefer it over requiem in almost all respects. It really captured the Star Wars feel.

There may be a Diplomacy release in the future. I can confirm that there will be a Rebellion release down the road.

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September 21, 2011 5:52:31 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Lavo_2,

Quoting trekky_rudd, reply 16I hope you guys release for diplomacy I really loved this mod, and prefer it over requiem in almost all respects. It really captured the Star Wars feel.

There may be a Diplomacy release in the future. I can confirm that there will be a Rebellion release down the road.

 

Wow I followed tthis mod way back when I was still playing HW2 a great deal, but gave up because I thought it had stalled.  Glad to hear that you guys are going to take it up again.

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September 21, 2011 7:19:39 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Aliksander,

Wow I followed tthis mod way back when I was still playing HW2 a great deal, but gave up because I thought it had stalled.  Glad to hear that you guys are going to take it up again.

Apologizes if it appeared to be stalled, until recently we haven't been paying much attention to the forums, having been sticking to the Warlords/SWR forums. EJ got a bit tied up with things a little while ago, so we haven't been updating the moddb page either, as he's the only one with access to it.

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September 21, 2011 10:32:39 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

As the GameFront link is dead, here's a mirror to the 1.0E Release for Entrenchment.  I didn't upload it, just putting it here for reference.  Enjoy

 

Sins of a Galactic Empire 1.0E for Entrenchment

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September 22, 2011 12:35:22 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Link's dead? I'll get a mirror w/patch upped at some point.

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September 22, 2011 7:28:07 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Lavo I created a link with the minidump fix already applied.  I figured that you're working on the mod, and as a huge fan I just wanted to help out.  Here it is

 

SOGE 1.0E with Minidump Fix

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October 5, 2011 5:09:57 PM from Stardock Forums Stardock Forums

I to am awating this mod, And if there is a giant difererence i ship sizes like i heard there was.... GREAT! i want the cap ships to be massive compared to destroyers and frigs, i dont care if they are tiny specs comparitivly!

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October 5, 2011 5:21:36 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting TopAce6,
I to am awating this mod, And if there is a giant difererence i ship sizes like i heard there was.... GREAT! i want the cap ships to be massive compared to destroyers and frigs, i dont care if they are tiny specs comparitivly!

Capital ships are indeed larger than smaller ships like the Nebulon-B, fighter are tiny specs. The mod is already out, with 1.0E publicly, and a newer version in an easily access beta test (link is in the OP).

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October 5, 2011 5:44:12 PM from Stardock Forums Stardock Forums

I sould have specified for Trinity/Diplomacy, however as i never use the diplomacy tree, i guess i wouuldnt be missing anyting by playing the Entrenchment version.

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