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[MOD] Star Wars: Sins of a Galactic Empire (Current Public Release: R1041 [Rebellion 1.1]) | Update 18-03-2012: SoGE R1041 released

By on August 31, 2011 7:56:54 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

SoGE-Team

Join Date 08/2011
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NOTE: For access to the most up-to-date version of SoGE for Rebellion, please sign up here.

Sins of a Galactic Empire (SoGE) R1041 release for Sins of a Solar Empire: Rebellion 1.1
A Star Wars total conversion mod for Sins of a Solar Empire
27-01-2013

TEAM
=============================================
Evillejedi (Models, textures, ship stats)
Lavo (Ship stats, abilities, rigging, maps, interface icons)
NovaCameron (Planets; models, textures, and stats)
Psychoak (Abilities and tons of debugging [1.0E would have taken another year without his help])
Warb_Null (Models, textures)
Zoommooz (Tech tree additions/editting)
Evaders (Swrebellion.com Web support and general debugging)
sloosecannon (Coding, general debugging)
Chimaera (Ship stats)
Ozwolf (Interface icons)
Ludo Kreesh, Pedro (SW Music)
Many many beta testers, many who didn't do a damn thing thanks to those that gave us valuable feedback!

CREDITS
=============================================
GoaFan77 (Modeling, texture, and ability assistance, mainview icons, and other insight)
myfist0 (Modeling and texture assistance and other insight)
Snowba11 (All of the premade maps; save Interconnected/Interconnected Trio)
Mick666 (Re-scaling of most premade maps, creating and contributing to the SoGE wiki)
Nomada_Firefox (Created the Endurance's mesh from EJ's Nebula SD)
NomeMD (Sentinel model and icons)
the50first (Getting IA2/RaW's Malevolence's textures to work in SoGE, and help with the VSD II model)
Arvis Taljik (Malevolence's textures)
KrdaxDrkrun (All non-vanilla missiles and explosions are originally or were modified from his mod TotalEffects)
ZombiesRus5, harpo99999, soviet.belldandy (Various tools and code repositories which helped speed things up alot)
MrPhildevil (Interface icons)
Drone04 (Mon Calamari Heavy Carrier's original concept art)
dolynick, Uzii (dolynick's Galaxy Mod was integrated at one point in time, some remnants are still around)

Probably some other people we are missing, thanks.

CONTACT
=============================================
Development website http://warlords.swrebellion.com
Development forum http://warlords.swrebellion.com/forums/viewforum.php?f=593
Revision Log: http://forums.swrebellion.com/viewtopic.php?f=589&t=27924
Moddb page http://www.moddb.com/mods/sins-of-a-galactic-empire
Steam community page http://steamcommunity.com/groups/soage
Sins forum http://forums.sinsofasolarempire.com/411648
Wiki http://sins-of-a-galactic-empire.wikia.com
IRC #SoGE @ irc.coldfront.net

COMPATIBILITY
=============================================
Sins of a Solar Empire: Rebellion 1.1

Download Links
=============================================

Mediafire (in parts; requires 7-Zip to extract):
http://www.mediafire.com/download.php?5wrogt5akh2xu20
http://www.mediafire.com/download.php?ampc97erp9oueps
http://www.mediafire.com/download.php?w331z414g2a1f43
http://www.mediafire.com/download.php?27tay7yfccuyhr8
http://www.mediafire.com/download.php?bnoluhg9bgjakkk (Extract this second, overwrite when prompted)

Depositfiles:
http://depositfiles.com/files/bvowumnz3
http://depositfiles.com/files/c89690lw7 (Extract this second, overwrite when prompted)

Uploaded:
http://ul.to/87o6x1m7
http://ul.to/njgqmb5x (Extract this second, overwrite when prompted)

No non-Moddb mirror is currently avaliable for R1041.

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October 6, 2011 11:11:59 PM from Stardock Forums Stardock Forums

HEY that http://www.swrebellion.com/ site sends registration verification passwords in plain text in emails, not cool!     ...thats bug report 1

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October 7, 2011 10:31:33 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting TopAce6,
HEY that http://www.swrebellion.com/ site sends registration verification passwords in plain text in emails, not cool!     ...thats bug report 1

Um. how does that have anything to do with the mod? Let alone it belonging here.

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October 7, 2011 4:00:07 PM from Stardock Forums Stardock Forums

its relevent because thats where you sign up to play the mod/beta.

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October 7, 2011 4:52:51 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting TopAce6,
its relevent because thats where you sign up to play the mod/beta.

But that has absolutely nothing to do with the mod itself... If you want to complain about the forums, do bug one of the forum admins; SWR is a site with multiple SW mods and communities, and isn't just SoGE and Warlords. I also personally have nothing to do with the maintenance of the forums.

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October 18, 2011 6:42:38 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Preview images of the NR fleet; currently in the beta; the Prowler-class Reconnaissance Vessel and the Nebula-class Star Destroyer.


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October 18, 2011 11:41:41 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Ah, a Nebula-class Star Destroyer, she's beautiful.

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October 19, 2011 11:09:47 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Zeta1127,
Ah, a Nebula-class Star Destroyer, she's beautiful.

Indeed she is. All of the NR cruisers that have models, and their skinned capitals, are absolutely stunning. Fittingly, the Nebula-class is also one of the NR's capitals; through the heavily modified Rejuvenator-class. 

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October 19, 2011 5:44:12 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Lavo_2,
Fittingly, the Nebula-class is also one of the NR's capitals; through the heavily modified Rejuvenator-class.

Its a shame there is not info on the Rejuvenator-class, but a nice addition none the less.

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October 19, 2011 5:59:40 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Zeta1127,
Its a shame there is not info on the Rejuvenator-class, but a nice addition none the less.

Agreed on the lack of info. Though, seeing how useful the vessel is, plus it's unique modification, I'd like to think we are honoring the Rejuvenator-class as it deserves. 

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October 20, 2011 6:09:45 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Any idea on when I can build Y-wings that aren't masquerading as B-wings?

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October 22, 2011 8:11:42 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Heero_Miiyamoto,
Any idea on when I can build Y-wings that aren't masquerading as B-wings?

None. Getting a Y-Wing model that isn't ripped out of EaW is surprisingly difficult... I do have EJ's Y-Wing straight from HW2's Warlords, but getting it to function in Sins will take some work.

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October 23, 2011 6:58:49 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

awesome, didn't realize there was a more current thread on this mod.

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October 23, 2011 10:19:30 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting davidt0504,
awesome, didn't realize there was a more current thread on this mod.

Yeah, we made a new one so we'd have better control over the OP and whatnot.

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October 25, 2011 8:19:14 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I love this mod, I've been following it since I first got Sins, and I'd love to contribute, but I lack the time and skill. My big question right now is, any idea when we can expect some stations?

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October 26, 2011 12:08:26 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting SereneOne80012,
I love this mod, I've been following it since I first got Sins, and I'd love to contribute, but I lack the time and skill. My big question right now is, any idea when we can expect some stations?

Next public release; they are in the beta already. If you want to contribute; simply sign up for the beta and every once in a blue moon comment on how you're finding the mod (criticisms, things that need work, stuff that's done right, etc). Feedback is always greatly appreciated and valued.

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November 12, 2011 4:16:27 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Just a quick question. I am trying to access the beta (latest version) for this mod and need a bit of clarification.

 

I have:

Signed up for an account at SWR

I wrote a post in the Testing, SOGE 1.0e and higher

I signed up for a mantis account.

 

Now do I just wait, and someone activates for me, or should this open another link for me automatically?

 

Also I noticed a previous post about updating an SVN repository. What is this about, and does this have anything to do with the beta?

 

Cheers

 

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November 12, 2011 4:48:12 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums
go to warlords website and follow the forums, IF you can see beta testing under general your in....follow the downloads to install the SVN updater.
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November 12, 2011 4:59:11 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Ah, thanks for the reply. In SOGE I have general, testing, features and gampley (4). So it seems I need to wait for someone to activate it for me. Not that I'm impatient (alright, I am lol) but what is the usually time/ how often is the site monitored for this access?

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November 12, 2011 5:35:58 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Yeah, between General and Testing you would have Beta Testing...you'll have to speak to the mod team for real info.

Once you do you would click beta testing...welcome beta testers....   and follow....instructions.

Play Requiem in the meantime.

http://sins.imperial.cc/home.cgi?id=sins

or

http://www.moddb.com/mods/sins-of-new-eden

both fun.

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November 12, 2011 5:39:30 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

 I just cntrl alt deleted out of a requiem game to check the boards, so yes they are fun!!

 

Thanks again.

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November 12, 2011 5:52:12 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting zoommooz11,
Ah, thanks for the reply. In SOGE I have general, testing, features and gampley (4). So it seems I need to wait for someone to activate it for me. Not that I'm impatient (alright, I am lol) but what is the usually time/ how often is the site monitored for this access?

Not that long, you should have access by sometime tomorrow. The thread with the install information can be found here. Once you get access to the Beta Testers forum you'll be able to see that thread. SVN is the software/way we distribute the beta, it works quite well due to how easy it is to distribute updates.

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November 12, 2011 5:57:25 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Lavo_2,

Quoting zoommooz11, reply 43Ah, thanks for the reply. In SOGE I have general, testing, features and gampley (4). So it seems I need to wait for someone to activate it for me. Not that I'm impatient (alright, I am lol) but what is the usually time/ how often is the site monitored for this access?

Not that long, you should have access by sometime tomorrow. The thread with the install information can be found here. Once you get access to the Beta Testers forum you'll be able to see that thread. SVN is the software/way we distribute the beta, it works quite well due to how easy it is to distribute updates.

 

Much appreciated

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November 13, 2011 1:30:34 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Got my access. Now, are there any specific star wars maps which use all of the new planet types?   I had a search and could not find any that are up to date for the latest (649) beta. 

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November 13, 2011 4:38:29 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting zoommooz11,
Got my access. Now, are there any specific star wars maps which use all of the new planet types?   I had a search and could not find any that are up to date for the latest (649) beta. 

You could always do a Random map; those have all the planets, the ones you'd see are randomly chosen of course. The SW Galaxy map(s) also fit what you are looking for.

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November 13, 2011 5:50:52 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I found the galaxy lite maps that comes with the beta and am playing with it now. However, the lite version only has three starting player, so I must assume that there is a full version of this (what you are referring to no doubt). On the SWR site I have found two sets of map, one which has mutiple sizes sw1, sw2, sw3, sw4, however this is not really compatible due to its planet types coming from other mods. The second set star wars galaxy max link is not working.

 

Edit: It is now. Snowba11 just updated.

 

The support I have got so far has been excellent. Thankyou

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