Yup, it's me Gladiatormaster. For all of you who don't know me, I'm Abyssinian, formerly Chakotay02. I am working on a Halo mod for Nexus: The Jupiter Incident called Halo: Fleet Command. Check it out here:
http://www.moddb.com/mods/halo-fleet-command
As to why not merge with SotP; they use several models which I don't fully agree with and seeing as I made these ships myself I'd very much like to see them all ingame. CanadaMan and I have a little different views for a Halo mod I think. I talked to him a little when his mod was still in its first stages. Seeing as I have almost all models done now, I thought why not?
And yes, my models are fairly low poly. I've always had a crappy computer so I prefer to keep my models low-poly. That way everybody can play the mod decently. Besides, its mostly the textures that are crappy. The models I find rather decent, but maybe that's just me.
Anyway, I've been playing the Star Trek mod for Sins lately and I thought it would be nice to have my own Halo ships in Sins as its just a good game for it.