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What is the Diameter of a Gravity Well?

By on January 15, 2012 3:55:35 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Whisker_Fish

Join Date 01/2012
+4

I was skimming through the wiki and saw that Hoshiko Dem Bots had a range of 3000. But I was wondering, what does that mean? And for that matter, what is the diameter of your average Gravity Well (sans Dense Metal Core).

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January 15, 2012 4:39:38 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

The units are undefined.  But not really.

[quote who="Blair Fraser" reply="3" id="1556877"]10m for fighters up to 1000m for the largest capitalship (obviously structures, asteroids, planets, and stars can be much larger). Every structure and ship has also had its size adjusted to the proper levels for final. [/quote]

So that kind of gives us a scale to work with.

The real problem here is that nothing is to scale with everything else.  I suppose all of the planets are to scale with other planets, all of the stars are to scale with other stars, and all of the gas giants are to scale with other gas giants, but everything else is just all over the place.  Structures don't match up with other structures and ships don't match up with other ships.

If you have your tactical grid turned on in the game, each square is 4000 by 4000 for ranging purposes.  So if you had an ability with a 2000 range, parking that unit in the middle of the box would show you that it's range just barely touches the edges.  I suppose you could say that each grid square is a kilometer and each unit is a quarter meter to get things to size up with the ships, but then that would mean your planets only have a 3.5 kilometer diameter, and that's just wrong.

Matching up the grid with the size of Earth, it matches up fairly well.  Earth has a diameter of nearly 13,000 km and planets take up 3.5 grids which means each grid is about 3700 km, so rounding up to 4000 km per grid matches up great with them being 4000 units of whatever is used for range giving you 1 unit is the same as 1 km.  Obviously this creates problems with Gas Giants, Stars and Ships...  Gas Giants and Stars are still too small, and ships are now way too large with the smallest being dozens of km in length...

Somewhere around here I made a post detailing out the size of a TEC trade ship using real world measurements, but I can't find it right now...

 

Ultimately I just ignore the sizes of everything but the ships and structures and call the units ranging units and just don't worry about it since things are too out of scale to do any kind of reasonable comparison.

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January 15, 2012 4:48:32 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Stant123,
So that kind of gives us a scale to work with.

If you have your tactical grid turned on in the game, each square is 4000 by 4000 for ranging purposes.  So if you had an ability with a 2000 range, parking that unit in the middle of the box would show you that it's range just barely touches the edges.  I suppose you could say that each grid square is a kilometer and each unit is a quarter meter to get things to size up with the ships, but then that would mean your planets only have a 3.5 kilometer diameter, and that's just wrong.

Genuis! This actually answers my question on how to know how close to move my units. Since I really like using Akkan, now I know how many squares to park it with my ogrovs to take out those pesky starbases before they take out my fleet. Nothing makes you feel more like a newb then bringing in a force of Akkan+Orgrovs and having them getting demolished by a starbase :'(

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January 15, 2012 4:58:19 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Stant123,
Somewhere around here I made a post detailing out the size of a TEC trade ship using real world measurements, but I can't find it right now...

There you go Stant.....

 

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January 15, 2012 7:04:48 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Awesome.

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January 15, 2012 7:29:36 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Ogrovs outrange static starbases, unless the starbase has a supporting Akkan + Targeting Uplink.

Just hold alt to see a visual display of unit ranges.

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January 16, 2012 10:38:03 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

It depends on the planet type as I've recently discovered. 25,000 km is a fair estimate.

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