I made a video tutorial a while back regarding turning max meshes into XSI and then into sins-compatible stuff, with the majority of work including hardpointing being done in max already. I don't think I ever upped an updated one, though, since I managed to remove about half the steps from the XSI process in a more efficient rundown. I cut the process down to about a minute worth of time in XSI needed for my Black Sun ships, with most of that time being waiting for it to load stuff.
I also had a video tutorial kicking around for some basic sound editing in Audition, I think, if anyone's interested. I could always record another if anyone's into that kind of thing. (Probably not.)
/e btw, I like your voice. Ever tried acting before?