Really happy that i don't work anymore in the military Navy... internet connection don't exist in the middle of ocean... so, steam is a no go... curious to know the situation for US military who are stationed in the middle of some irak desert or in Afghanistan ( or any poorly developed country )...
I am pretty sure that in the 4-5 year that i was busy on these forum, there was a few guys who was military and working in isolated region of the world... hmmm, what are the coordinate of the Stardock headquarter, i need it for program my missile for retaliation... sure military are a minority, we can forget about them...
As say before, move to steam is a good move, it open a new door for distribution and sales... but closing the other door are stupid, it will only reduce sales... Stardock have wrote that they make most of their sins sales via retail but their choose to kill retail... i understand that it is best to close a unused door but it is crazy to close the main door that a majority of customer are using... a logic way will have be to start use Steam and only once the majority of customer have move to steam, kill the retail...
At this point it looks like the answer is no, purely for monetary reasons.
As for the monetary issue... so, 40$ for online and 15$ for retail... since Stardock say that retail remain their main sale, let say 60% retail and 40% online... for sale amount, let's take the number before diplomacy release, 2 million sins copy... and let assume that due to Steam only thing, 25% of people will move from retail to steam :
Retail + online :
- retail : 1200000 copy at 15$
- online : 800000 copy at 40$
total : 50 million
online only :
- online : 800000 copy at 40$
- 25% of retail can/agree_to move to steam : 300000 other copy at 40$
total : 44 million
Result is a loss of 6 million... don't think that the reason is monetary unless they hope that a majority of their customer will move to Steam... well, since game publisher stat are more secret that military secret, my calculation are theorical only... Stardock say that retail is the majority of their sales but what mean majority? It can range from 50.000001% to 99.999999%... and a steam online version don't give 40$ to Stardock... steam don't work for free, they take their share too... impossible to know how much because there is no a flat fee or some %... each game is a individual case where the steam share is negociate...
By the way, Steam was chosen for please the multiplayer guys... some have wrote that the ratio was something like 95% single player and 5% multiplayer... well, i think that these numbers are wrong... before trinity, there was already over 2 million copy of sins sell... if 5% of them was online player, it will mean 100000 online player... well, take a look on ico, at best, there is 100-200 player... but being generous, let say that there is 10000 online player... same so, it make the ratio become 99.5/0.5 ... so, for please 0.5% of people, they screw 99.5% of the other people...
Sure that Stardock have make a bunch of statistical study before making all these recent decision but honestly, i am not sure about the sanity of their financial/strategy advisor...