Not much else to day, but i love the new pacing of the gem, it does give a feeling o the titans being overwhelmingly powerful - but only in ship to ship, they have a very powerful counter with the novaliths, both are unstoppable weapons, but they can be countered by each other, its just a more round about way of doing it. One thing that may be good though is rebels favouring volume, ie debuff the planet production, but buff the production of the loyalists. Their strategy really leads them towards large empires, which is abit too unbalanced as is and im getting sick of balancing for the sake of numbers and direct strategies, its a lot more fun when theres some fear of loosing, which was missing in diplomacy, or at least reduced from vanilla. But that may be my love of the titans bleeding through.
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And Flagships really need a late-game buff, or defence against titans. But i'm lad the difficulty has been better balanced, difficulty was very off before, easy was very doable, but the rest were far to hard for a lot of people and drove a few off my friends from multiplayer. More difficulties would probably be the best idea there. Basically, what im hoping is that you wont nerf titans.