Kinda curious if they are increasing the damage done by Jump Destabilization for all the factions
Yeah, I assume they are. I checked out an Advent Star Base. And it too was now applying 45% Hull and 150% AM removed, when you leave the grav well.
Earlier, (in 0.61) I had also noticed the change for the TEC (45% & 150% in all grav wells), and I think its an excellent improvement over the old 30% Hull & 100% AntiMatter removed. Maybe now people will think twice, before they blow by a starbase. But I'm not sure what 150% accomplishes? All AM was already removed before!?
Of even more significance is the Tier 6 TEC tech that now increases hull removed to 75% (3/4's)!! Can you imagine the effect of jumping out of one grav well with a SB, only to find another SB awaiting, and flleeing back, and losing an additional 75% of the remaining one quarter. Back to back jumps away from SB's would drop hulls to only 6.25% = almost dead!
Hopefully the other races receive something new to put on the other end of a phase lane with the new increased Jump Destabilization. Like turrets or PJI's that stop ship movement, or inflict increased damage to destabilized ships, etc..