One minor concern I have with reporting crashes to rebellionbeta@stardock.com is that I may be reporting the same crash over and over.
This is counter productive as it means that Stardock/Ironclad have to sift through lots of bug reports which may end up being caused the same problem.
So, now that v0.76 includes the developer executable (Sins of a Solar Empire Rebellion Dev.exe) should we be using that to report crashes?
It is certainly useful for identifying a particular bug as the dev.exe will usually trigger an assert just before the crash.
I'll continue to test using the regular version of Rebellion and when that crashes I'll attempt to replicate it in the dev.exe
If that produces an assert message, that is different to those that I've seen, then I'll submit a new report.
Any thoughts?