Sins of a Solar Empire : Real-Time Strategy. Unrivalled Scale.
© 2003-2013 Ironclad Games Corporation Vancouver, BC. All rights reserved.
© 2006-2013 Stardock Entertainment

Issue exporting mesh from 3dsmax 2009

By on April 13, 2012 3:08:36 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Makon86

Join Date 06/2010
+6

I am using the SOASE MaxTool v1.0 and am getting the following error: "Runtime error: Mesh has no TVFaces"

Anyone ever run into this issue before and know how to fix it?  Any advice would be appreciated.

4 Replies
Search this post
Subscription Options


Reason for Karma (Optional)
Successfully updated karma reason!
April 13, 2012 2:36:57 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Nevermind, I forgot to add the Unwrap UV modifier.  Got it working now.

Reason for Karma (Optional)
Successfully updated karma reason!
April 14, 2012 4:09:36 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Well, from the looks of it you may have forgotten to add the Unwrap UV modifier...try that, it should fix it.

Reason for Karma (Optional)
Successfully updated karma reason!
April 15, 2012 12:27:06 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

The MaxTool does not export any tangent UV points for your mesh, so you'll have to go through XSI anyway for that step anyway.

Reason for Karma (Optional)
Successfully updated karma reason!
April 15, 2012 9:09:12 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

e: figured it out

Reason for Karma (Optional)
Successfully updated karma reason!
Stardock Forums v1.0.0.0    #108436  walnut3   Server Load Time: 00:00:00.0000219   Page Render Time: