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Zombie's List of Mods good enough to EAT!!!

By on April 25, 2012 4:17:43 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

ZombiesRus5

Join Date 02/2009
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 Zombie's List of mods good enough to EAT!!!

Still not quite finished with my thoughts (hard as they are for a zombie to form). List is no particular oder other than Released and Coming Soon(ish).

Released

A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
      
  
 
Why you should care! Having had a chance to help out some on Sins of the Prophets I can attest to this mod having great potential. The models were fantastic then and have only gotten better since. The HALO universe also affords a rich space combat experience that will really be brought to life with the Sins engine. It's hard not to look forward to this mod.


12 playable races with their own traits that make them more unique, from being a total offensive race, to a highly researching race. Each race now has it's own unique tactics of gameplay.
 
From: Danman3712 and 7DS Team
       
  
 
Why you should care!

7DS is one of the original mods for Sins of a Solar Empire. At one time it was the most popular mod downloaded for the game.

7DS also includes a lot of of the original sins mods as well as many new enhancements over the last couple of years including all new custom HUD displays by Rick Hughes.

Currently in Beta 6, downloads can be found by following the instructions on the Sins forum topic.

 

A SoaSE Enhancement Mod.
 
From: Cookies, Pudding and Ice Cream
        
 
 
Why you should care!

Distant Stars is likely one of the most widely played mods for Sins of a Solar Empire currently.

Enhancements include: Sound replacements for music and effects, new electronic warfare and gunship strikecraft, game optimizations, skyboxes, double research, planetary defenses, pirate enhancements, and rebalanced capital ships. 

DS also includes several popular "original" enhancement mods: Celestial Bodies, Bailknight's Graphic Mod, Sins Plus, Volumetric Explosions, Multiple Stars and Gurkoz Sins Sounds.

One of the best things about Distant Stars is the almost daily support given by it's members.

 

A total conversion based on the Star Trek universe. 
 
From: FLAM Modding
      
 
Why you should care! It's in German so may not be your thing if language is an issue. Also, one of the few mods for Sins of a Solar Empire (no expansions necessary).

 

This mod is for connoisseurs of multistar maps & interstellar military companies. Attemps to bring more realistic space to the gameplay, expanding features and enriching concepts. Provides depth to different development directions: planet habitation, science race, defence, offence. Limited assets force to choose and economize, also giving a chance to totally different tactics.
 
From: Aplos
      
   
 
Why you should care! Comments Here...

 

The Maelstrom Mod introduces three new races to the Sins of a Solar Empire Universe. They are independent of the original races and have unique strengths and weaknesses.
 
From: soase-maelstrom
         
 
 
Why you should care! For starters who the hell is soase-maelstrom. Is it one person, a team, did they replicate themselves (hehe). Regardless, this mod has a lot of content ranging from 3 fully developed custom races, planets and particle effects. Add in his expansion series and you get a fairly significant change in gameplay. 

 

As war rages between the Tech, Advent and Vasari factions in the Far Outer Rim... a new power has emerged from the depths of inter-solar space. Encroaching upon this distant part of the sprawling galaxy, the Empire's exploration task forces seek to bring more worlds under the dominion of the Sith Lord, Palpatine... 
 
From: JasonFJ
 
       
sins.imperial.cc  
 
Why you should care! A great Star Wars mod that keeps the best part of Sins and allows you to go with or against the Empire or Rebellion. Packed with great models and works flawlessly in online play. Any fan of Star Wars should check this mod out.

 

Stargate Invasion is a total conversion mod for Sins of a Solar Empire.The mod will be built in 2 halves. The first is the Pegasus side, I.E. Humans, Wraith and Asurans, with the Pirates being a classified race at the moment. The second part of the mod, will add in the Asgard and Goa'uld races to the mix.

 
       
  
 
Why you should care! Stargate is by far my favorite scifi series of all time. Stargate Invasion captures one of the best parts of the series with it's space combat scenes and projects it to a level the series would never have been able to achieve.

 

This mod adds custom races to the game based on races from the various Stargate television series.  At present it includes the Ancients, Wraith, Asgard, Goa'uld and the Ori.
 
From: dolynick
      
 
 
Why you should care! While Stargate Invasion focuses more on the Tauri timeline, Stargate races dwelves into the more ancient races. This mod while not as fully developed as it's sibling has had a lot of hard work and fun added by dolynick and should be tried out.

 

Can anyone remember when we used to be explorers? - Jean Luc Picard
From SOA2 mod team
 
       
 
 
Why you should care! In my opinion Sacrifice of Angels 2 is the most well developed mods for Sins of a Solar Empire. Originating from the Homeworld series and moving to Sins of a Solar Empire have undoubtedly created one of the best mods for the game. Even if your not necessarily a Star Trek fan I bet you'd find it hard not to appreciate this mod and the work it's team has put into it over the years.

 

It started with a flash in the sky and a ripple through the clouds. The hunger is what brought it here, and feed it did, until there was no more.
From: ZombiesRus5
       
 
 
Why you should care!

Holy shit!!! why so many goddam folders!!!

Really this is my mod so it's hard to write something serious. The first part of this mod comes from my general fascination with the supernatural while the second comes from my interest in transhumanism and associated works. 

Add in the colonials and cylons and you round out my scifi interests. 

Sure it's a lot of folders, but the levels of combinations and changes in scenarios are un-rivaled by any other mod.

 

 
      
  
 
Why you should care! A great Star Wars mod scaled for realism and attempting to stay as cannon as possible. Any Star Wars fan will love this mod.

 

This mod seeks to give more depth to the other 3Xs of the game by adding additional game elements or refining the existing ones to reward players who give more strategic thought to the non-combat side of the game.

From: GoaFan77
    
  
 
Why you should care! A mod that attempts to challenge what 4x means with soase. While many changes are subtle the impact on the game are your strategies are hard to miss. I'm curious to see how the new Hero Units flesh out.

 

Bailknight's Graphic Mod is undoubtedly the highest quality graphical makeover for Sins of a Solar Empire. 
 
From: Bailknight, updated by Moguta and rjhughes for Diplomacy and Rebellion.
  
  
 
Why you should care! More of an homage at this point as Bailknight has long since left the Sins modding scene. 

 

A graphical mod that mostly focuses on ability effects, 
 
From: KrdaxDrkrun
  
 
 
Why you should care! Building on top of Bailknight's Graphic Mod, this mod attempts to do what very few mods have done by further enhancing the effects of soase.

 

From: rjhughes: "This mod is based on a story i created to merge a new race into the universe of Sins of a Solar Empire. To get the full concept of the mod you need to watch the small load screen movie before you play it........."
 
       
 
 
Why you should care! Rjhughes deserves a big nod for his support of the Sins modding community. You'll find his stamp on many different mods most notably through his spectacular UI HUDS. The Dark Secret is also one of the few original mods that isn't pulling directly from another IP which to me makes it unique in the world of modding.

 

Mad Scientist

 *5 Strike Craft Per Race*  * 94 New Techs *  *30 New Abilities * Mods Included: (1) Sins Plus v1.3 by Uzii (modified), (2) Volumetric Explosions & Damage Effects v1.12 , (3)Bailknights Graphic Mod v1.1  ,Increased levels of research, Reworked pirate raids, Rebalaced resources.
 
From: Ordian, updated by rjhughes
    
 
Why you should care! Mad Scientist is another of those original mods worth paying homage too that looked to see how it could expand the game beyond it's original boundries.

 

Sins Plus

From: UZI, kept up to date by rjhughes
 
     
 
Why you should care! Sins Plus is the parent of all planet mods for Sins of a Solar Empire. Updated versions of this mod can be found at ricksgalaxy.homestead.com

 

The goal of this project is to improve your Vanilla Sins game experience, and to eliminate the 2 gig crash issue. 
 
From: Major Stress
  
 
Why you should care! This mod is widely claimed to be responsible for renewing interest in Sins and by extension it's creators. Without this mod we may not have had the Diplomacy updates of 2011 and the Rebellion expansion. Give Major Stress some Karma when you get an opportunity.

 

The Unofficial GFX Patch fixes many small graphical inconsistencies or oversights in the base game
 
From: Seleuceia
 
Why you should care! Sometimes simple mods are the best. Look for this mod to improve the galaxy map replacing the old stock icons with planet icons that make sense as well as fixing the irritating cavern icon which is used on all planet bonuses even though the icon set exists for the bonuses. A couple of other minor texture improvements and you have a solid enhancement mod. Read the mod's forum page for additional details and updates.

 

This is a sound replacement mod with the focus on weapons and explosions
 
From: UZI, kept up to date by rjhughes
   
 
Why you should care! While the mod creator has long since left the Sins modding scene, this mod has been widely incorporated into several other mods.

 

Babylon 5: Sins of the Younger Races

This is the story of the last of the Babylon 5 mod-efforts. It's goal, to prevent another failure, by creating a place to solve our problems collaboratively. Its a port of call, home away from home, for modelers, texturers, programmers and sound engineers. 
From: TobiWahn_Kenobi
      
 
 
Why you should care! An ambitious mod with fantastic models and textures. It's also available for downloading alpha versions. This could become one of the best Babylon 5 mods available.

 

  Compatibility       Features       Sites
Mod is for Sins of a Solar Empire: Rebellion   Expands game with new custom factions/races   Sins Forum Sins of a Solare Empire Forum (click to follow or copy link)
Mod is for Sins of a Solar Empire: Diplomacy   Mod is a total conversion (original factions/races are removed)   Alternate Forum Alternate Mod Forum (click to follow or copy link)
Mod is for Sins of a Solar Empire: Entenchment   Adds new ship or orbital models   Found on moddb Can be found on moddb (click to follow or copy link)
Mod is for Sins of a Solar Empire (Vanilla or Original, i.e. no expansions)   Adds New Planets   Found on Wincustomize Can be found on Wincustomize
      Adds New Sound Effects   Found on ricksgalaxy.homestead.com Can be found on ricksgalaxy.homestead.com
      Adds New Graphical Effects (i.e. Particle Effects)       
      Modifies Pirates         
      Supports Dynamic Movement      

 


Special thanks to everyone past and present who worked on mods for SoaSE. 

Also, this isn't intended to be a complete list of all mods, but more of a nice review of mods I think are complete or have had or will have a significant impact on the Sins gaming community. These are soft reviews too, so don't expect anything negative.

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April 25, 2012 4:25:44 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

This deserves a sticky

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April 25, 2012 4:30:35 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Holy living dead, awesome icon based system there. Maybe you should have it at the beginning so people can quickly scan for certain things the first time.

And just to help your decaying brain with the tidying up, Requiem doesn't have a moddb, and certainly doesn't share with SoGE.

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April 25, 2012 4:59:25 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Probably ought to add this to my list...

Which got stickied.

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April 25, 2012 5:01:48 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting GoaFan77,
And just to help your decaying brain with the tidying up, Requiem doesn't have a moddb, and certainly doesn't share with SoGE.

Arghh!!! I thought I updated those. I blame the gum.

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April 25, 2012 5:33:04 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

rename the title and Sticky plz

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April 25, 2012 5:56:38 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting GoaFan77,
Holy living dead, awesome icon based system there. Maybe you should have it at the beginning so people can quickly scan for certain things the first time.

Added titles to all the icons so hovering over them should display text in most browsers.

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April 25, 2012 5:57:02 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting silencedhawk,
rename the title and Sticky plz

Zombie's list of mod's that taste like bubble gum?

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April 25, 2012 5:58:56 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Hmm...

You realize there's already a list of mods out there that's stickied?

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April 25, 2012 6:35:27 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting ImperatorPavel,
Hmm...

You realize there's already a list of mods out there that's stickied?

This is a review thread, while your's is the list of all mods. I'll add a link here to your thread as well as a few other reference links.

Thanks

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April 25, 2012 6:37:37 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

"I'm Commander Shepard, and this is my favorite mod list on this forum."

 

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April 25, 2012 6:52:08 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

hmm... Point taken.  I'll add a link to this thread on my list.  You mind if I use your "compatibility" and "features" pictures to do the "compatibility" and "features" colums on my mod list? (It's a very good system.)

Sorry if my remark sounded offensive.

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April 26, 2012 7:56:49 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

well congratulations, our lead 3d artist just killed himself after finding out his work didn't qualify for any of those feature icons. 

I hope you're all very happy. 

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April 26, 2012 8:35:24 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

@ZombiesRus5

Nice list. The alternate forums from SOTYR will be deactivated come May as origo ceases to exist. And since bitBucket does not offer forums the Stardock forum will be the only one left.

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April 26, 2012 10:17:35 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Swiss Knight,
well congratulations, our lead 3d artist just killed himself after finding out his work didn't qualify for any of those feature icons. 

I hope you're all very happy. 

Ok, bummer... He's no use to me already dead and all.

 

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April 26, 2012 1:41:03 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Few more updates...

I may re-organize some more stuff in the future, but I feel these are the mods people should be aware of currently.

 

Quoting TobiWahn_Kenobi,
@ZombiesRus5

Nice list. The alternate forums from SOTYR will be deactivated come May as origo ceases to exist. And since bitBucket does not offer forums the Stardock forum will be the only one left.

Links should hopefully be updated across the board... hopefully.

 

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April 26, 2012 3:30:32 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Just a little tidbit, SoGE is more than just EvilleJedi. Particularly as he's been AFK for awhile now. And SoGE's SWR subforum can be found here.

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April 26, 2012 3:38:30 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Lavo_2,
Just a little tidbit, SoGE is more than just EvilleJedi. Particularly as he's been AFK for awhile now. And SoGE's SWR subforum can be found here.

Thanks. Most the mods are far more than just one person (except maybe ManSh00ter). Just listing who the original creator was initially

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April 26, 2012 4:20:29 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

When I finish my mod...decades from now...I'll ad it to your list.  I bet I know who has already PM'd you too. 

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April 26, 2012 5:46:56 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Sinperium,
When I finish my mod...decades from now...I'll ad it to your list.  I bet I know who has already PM'd you too. 

 

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April 26, 2012 6:17:20 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

ice thread by the way.  So professional.

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April 26, 2012 9:59:08 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

A SoaSE Enhancement Mod.
 
From: Cookies, Pudding and Ice Cream

 

So...who is who and where is the damn bacon? 

 

 

Its nice to read your thoughts on each. As I value your opinion. 

 

B-t-dubs....Sins of Fallen needs more folders!!!! 

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April 26, 2012 10:28:19 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting -Ue_Carbon,
So...who is who and where is the damn bacon? 

Bacon... mmmm...

Quoting -Ue_Carbon,
B-t-dubs....Sins of Fallen needs more folders!!!! 

Working on it. I have another 10 or so planet packages to build out 

Trying to think of themes to go with them. Rigel right now is War Torn... So every planet has that negative bonus applied.

 

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April 26, 2012 10:29:07 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Awesome thread! Posting here to keep tabs on it!

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April 27, 2012 9:07:13 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I think my next goal is to re-download the latest version of the mods I haven't played recently and give them a run-through again. 

 

The mods I have played very recently include Maelstrom, Star Wars: Requiem, E4x Mod which happened to be multi-player games as well making for good fun.

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April 27, 2012 1:42:08 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting ZombiesRus5,

Quoting Swiss Knight, reply 12well congratulations, our lead 3d artist just killed himself after finding out his work didn't qualify for any of those feature icons. 

I hope you're all very happy. 

Ok, bummer... He's no use to me already dead and all.

 

 

No see the joke was that we obviously qualify for those icon things. 

 

Also normally I wouldn't care as these forums are awful but I probably owe it to the people on the DoV team too capable to post here to at least make sure their work is represented well.


Can I request a rewrite of our “why you should care” section, maybe something without spelling errors and any mention of that Fred fuck. I’d think it would be easy seeing as how we’re apparently the only people who keep detailed records of why you should care about our stupid mod.

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