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[bugs] .80 Stars and Other Things

By on April 29, 2012 10:38:38 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Overseer783

Join Date 01/2010
+1

I've been experiencing some very wierd things,

1.) Star effects don't affect ships

2.) Plasma cloud effect "diasble fighter launch" doesn't stop fighter launch

3.) (like everyone has also experienced) Failure to auto-detect mines

4.) random appearances of my contrustion ships at planets that i'm attacking, so far i've only experienced that while being the advent......you know know that I think about it I think about it, that just might be one of the conrtol abilities of the Advent Rebels, because it does only last for a certain amount of time. (I did not have a the dominance ability active at that planet)

5.) (not a bug) Fleet formation for the TEC Rebels is a bit wonky. with huge spaces inbtween things when there is a titan in the fleet and everything is to the left of the titan, feels kinda wierd

6.) After a titan uses an ability, it chooses to form refrom into the fleet instead of continuing to attack an enemy.

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April 30, 2012 3:06:07 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

4) Probably Advent possessed enemy constructors, either

* Rebels - Reanimation tech

* Loyalists - Coronata's Subjugation ability

 

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April 30, 2012 5:48:49 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

1) 2) 3) are known problem. You can check the sticky post.

4) It is also possible if you are using Corsev. And I even got some trade ships. But no useful fighting ships, not even an LRM.

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