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"crispness" of text reduced after 0.90 patch

By on May 6, 2012 4:51:28 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Ronald Wanders

Join Date 05/2007
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Just started a new game with the 0.90 patch, and the first thing I noticed was that the text in game was much more "fuzzy" for lack of a better term than it was previously. It seems nowhere near as sharp as it was in previous builds. On a larger screen (24" 1920x1200) this makes the text harder to read. 
Did they change the text/font in game or the UI scaling or did I inadvertently change a setting to cause this, because it's considerably less pleasant to work with than I remember. 

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May 6, 2012 4:55:27 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Just loaded up to check, everything looked fine. Loaded a game to check loading screen and in-game text, still looks fine.

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May 6, 2012 5:27:42 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Odd indeed 

Not sure what is wrong, but it definitely feels less sharp in terms of text.

I'll check my driver settings, since I just updated those yesterday.

 

EDIT: Found the problem, Morphological Filtering was turned on, turning it off made the text as crisp and sharp as it was before.

Guess I won't be turning that one on again. 

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May 6, 2012 5:46:50 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Well, from what I'm reading, its bad for text, but good for graphics as a whole as it smooths them out.

"its a different type of AA. It takes edges and blurs them together adjusting the colors respectively."

 

So just feel a little short sighted while you get into the game, then enjoy the visuals.

 

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May 6, 2012 6:50:02 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Calloused,
Well, from what I'm reading, its bad for text, but good for graphics as a whole as it smooths them out.

"its a different type of AA. It takes edges and blurs them together adjusting the colors respectively."

 

So just feel a little short sighted while you get into the game, then enjoy the visuals.

 

 

Considering I'm usually turning on AA anyway in Sins, Morphological Filtering isn't needed, and it plays a lot more comfortably with the text sharp, rather than blurry. So I'll keep it turned off.  

It didn't do any noticable things to the rest of the graphics either, but that's probably due to the player essentially being zoomed out quite a distance.

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May 6, 2012 11:22:30 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Ronald Wanders,


EDIT: Found the problem, Morphological Filtering was turned on, turning it off made the text as crisp and sharp as it was before.

Guess I won't be turning that one on again. 

 

where do you turn that on/off at?

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May 7, 2012 2:38:28 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting hooptie,
where do you turn that on/off at?
Probably in your NVidia / Catalyst Control Panel.

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May 7, 2012 3:47:20 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Teun-A-Roonius,

Quoting hooptie, reply 5where do you turn that on/off at?Probably in your NVidia / Catalyst Control Panel.

Yup, in my case that was in Catalyst.

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