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[REB] Sins of the Past (Discontiuned)

By on May 15, 2012 5:11:31 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums External Link

kcirtap42593

Join Date 07/2008
+2

 

 


Updates: The Intarian Saga


Downloads:


Main: TBA

 

 

Galaxy: 

Intarian Galaxy

Galaxy, REB:TBA




Map does not work with rebellion!!!

 

 

About this mod:
 
This mod will be a TC (total conversion) when completed, there will be 5 playable factions, the Intarian Empire, Praxian Alliance, Argosian Empire, Videan Empire, and the Vexen Confederacy. Each faction will have a unique play style, more information on that can be found below.  

Races 

 

Sol Operium:

 

A race that vanished all but a few remnant relics spread throughout the Galaxy.

 

Focus using Neutrino Weapons

 Non-playable

Major Accomplishments:

 

  • Developed starlight drive first known race to do so
  • Condensing the Centauri stars into a stable Star and built a star system from the asteroids to mirror the Sol system
  • Explored all of the Galaxy
  • Mastered control of Gravity and developed artificial wormholes to travel
  • Mastered control of neutrinos to develop the ultimate weapons, to save their galaxy
  • Built a Dyson Sphere
  • Set the stage for the Development of a seed race

 

 

 

Intarian Alliance:

 

A young race that has begun to expand into the Galaxy, without knowing about their true origins. They are beginning to uncover relics of their parent race and beginning to piece together the puzzle of their origins. Both the Intarian and Praxian factions are under this race.

 

They mainly focus on Missiles and Railguns for weaponry with Prototypes of Mass Drivers and Energy Weapons with limited availability on ships.

 They focus on building a large economy then focus on building a large navy, similar to the TEC

Major Accomplishments:

 

  • DevelopedStarlight Drive, fourth known race to do so
  • Discovered Wormhole travel

 

 

 

Argosian Empire:

 

A merciless race that is completely based around war, as in to meet their God they must fight an unwinnable war and win. They developed Starlight technology about 1036 years(Earth/Intaria) before the Intarians and were known by the Terrans but were not advanced enough for contact. (I.E. Pre-stone age). A battle between rival Terran factions over the fate of the race is what led to their religion.

 

They focus on powerful plasma cannons for weapons and have no fighters as to them to fight as one is dishonorable.

 They focus on pure offense with little care of the state of their empire. Similar to the TEC Rebels

Major Accomplishments:

 

  • DevelopedStarlight Drive, third known race to do so
  • Built a artificial moon to stabilize their planets ecosystem

 

 

 

Videan Empire:

 

A race that has evolved to the point that the need for many leaders vanished as they are all without any form of greed be it power or monetary. They are also the most isolationist race in all of the galaxy, most likely from their seeing of Terran ships watching their race while they were in the Atomic age, though not xenophobic. They are also have one goal to form a council between all races in the universe to put an end to war, though recent events have made the race realize that staying in one system is extremely risky and that peace may never be possible with other races.

 They focus on isolationism and defense similar to the TEC Loyalists

They focus on negatron beam weapons and anti-matter missiles, with lesser ship using older pulse weapons.

 

Major Accomplishments:

 

  • DevelopedStarlight Drive, second know race to do so
  • Formed the first known peaceful empire in the universe
  • Developed Negatron Weapons, the second most lethal weapon in the galaxy

 

 

 

Intergalactic Consortium

 

A race that is far older the Sol Operium and may be the race behind the UFO's scene around Earth and other Sol colonies from the late 14th century to the late 26th century.

 

They are a race that none have ever resisted they take what technology other races have and then move on to conquer another galaxy. Their ultimate galaxy is to wipe all other races out and achieve Universal Domination, after that use young races too early to know the difference between God and Alien as slaves to gather needed material or fight on their ships, there are 25 known actual Consortium species in the known universe, those numbers are still only from what the Terrans knew during the first invasion of the Milky Way, there could be trillions spread across 25 trillion light years.

 Pirate Race.

They focus on EM and Positron weapons.

 

Major Accomplishments:

 

  • Developed a Drive capable of leaving a Galaxy, or stole
  • Conquered a known 750,000 Galaxies
  • Supposedly defeated the Terrans 156 million year prior to the first invasion

 

 

 

The Belieath:

 

A race that has very little known about it. The race's ruins were only known by the Terrans which found that they dated well beyond 20 billion years old making them older than the Universe. They are considered the most powerful race to ever exist as they seemed to be able to move entire star systems between Universes, most likely moving their whole Galaxy from their Universe to this one, making the Milky Way the oldest body in the Universe.

 Non-playable

Major Accomplishments:

 

  • Developed Universal Jumping

 

 

 

Rena Confederation:

 

A race that had some contact with the Terrans in the 32th century and then were defeated by the Intergalactic Consortium. Their home galaxy was the Andromada Galaxy, and were working with the Terrans to find a way to stop their respective galaxies from colliding or at least keep the star systems from being thrown around and protect them.

 Non-playable

Major Accomplishments:

 

  • Managed to create the first known stable wormhole, which finally fell apart once their race was defeated.
  • As or more advanced than the Terrans at the time of the start of the war with the Intergalactic Consortium

 

 

 

Vexen Confederacy:

 

The youngest race in the Milky Way Galaxy they have recently been discovered in a large vessel in Interstellar space by a IDF vessel. They recently suffered a massive plague brought on by a virus that was highly radioactive wiping out most of the planets ecology turning their home to a desert, given Starlight drive to quickly make the jump home with the cure to re-give them their home planet.

 Focuses on expansion of their territory, similar to the Advent 

Major Accomplishments:

 

  • Built a ship larger than any other of the 3 races to evacuate their population
  • Found ways to develop and successfully use organic technology in and as ships

 

 




 

 

 

 


The Intarian Saga

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May 24, 2012 5:14:42 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I am looking for anyone that is interested to help with this mod, if you have any skills with modding SOASE and would like to help please either reply or send me a PM.

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May 24, 2012 6:08:42 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting kcirtap42593,
I am looking for anyone that is interested to help with this mod, if you have any skills with modding SOASE and would like to help please either reply or send me a PM.

Its a pretty helpful community if there is certain things that are bugging you. There are also a fair number of guides for things if you look around too.

If you need more in depth help (I.e. doing it for you) and no one has the time to join the team (not a lot of talented people just looking for projects to do, they make their own), some people take "I'll help your mod if you help mine" approach. For example I can't model or texture ships from scratch, but anything with maps, abilities or anything else data related I can do fairly easily. So I've made a few deals or promises with people who can to either let me use their models or make one in return for some help in those areas.

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May 24, 2012 6:15:23 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

It's sort of like, "Heeey--we're family.  Take my model...no need to pay.  But one day, I may ask you for a favor, capish?".

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May 24, 2012 6:29:51 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Sinperium,
It's sort of like, "Heeey--we're family. Take my model...no need to pay. But one day, I may ask you for a favor, capish?".

Lol, I'm apprehensively waiting for that.

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May 24, 2012 7:52:30 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

"Hee-eey...we're family.  Forgetaboutit."

But when you least expect it...

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May 25, 2012 3:04:59 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Well if anyone wants to volunteer to help their "Brother" it would be much appreciated.

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May 25, 2012 5:07:01 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Good luck.  There's help and then, "Can you do it for me?".  That scares people away.

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May 25, 2012 8:32:12 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

If I may offer a bit of constructive criticism. Mass Drivers are not weapons, they are used to electromagnetically launch payloads into space. If they were to be weapons, they would simply be railguns. So basically the Intarian Alliance (kickass name btw) uses railguns while also experimenting with railguns....it's redundant, is what I'm trying to say, lol.

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May 25, 2012 1:59:01 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I didn't want to copy halo with MAC guns so actually they are experimenting with a massive railgun instead of a normal one, I just wanted give it a different name because of slow firing and large scale. Just to add a bit of individuality from other Sci-fi games. Any names people think are good to replace it with, besides MAC gun.

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May 25, 2012 2:26:24 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting SequelFredLed,
If I may offer a bit of constructive criticism. Mass Drivers are not weapons, they are used to electromagnetically launch payloads into space. If they were to be weapons, they would simply be railguns. So basically the Intarian Alliance (kickass name btw) uses railguns while also experimenting with railguns....it's redundant, is what I'm trying to say, lol.

Wing Commander and Babylon 5 say mass drivers can be used as weapons.  That's because "mass driver" is simply usually used as a different name for a coilgun.  Coilguns and railguns both use electromagnetic acceleration, but they both use the same principle in different ways.

http://en.wikipedia.org/wiki/Mass_driver

http://en.wikipedia.org/wiki/Coilgun

http://en.wikipedia.org/wiki/Railgun

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May 25, 2012 4:44:36 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Not sure what sort of balance you're aiming for OP, but take a look at ZombieRus' code compendium, it might be useful to you. In particular, I'd suggest looking at frigate, capital ship, ability, and buff (simply put,these files are "parts" of an ability) pages first. The easiest way to get into and understand Sins modding is to take things and play around with them in the dev exe; see what they all do and understand how to change, create, and even break, things.

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May 25, 2012 5:03:45 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

The balancing isn't going to be the ships themselves but how many you can field, the more advanced the race the more powerful the ships, the less advanced the weaker, the weaker the more you field, the stronger the less you can field. So hopefully I will find a good balance that way if not I will do some tweaking but that is still further off. Also that is what I use to mess with things that is where I learned.

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May 26, 2012 5:23:11 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Can anyone recommend a good free modeling program that is 64-bit based cause the one I am using doesn't work on my comp. 

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May 26, 2012 11:31:28 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Wings 3d? That's what I use.

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May 28, 2012 10:36:07 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

If you're a student you can get 3ds MAX for free, assuming you're using it for non-commercial purposes.

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May 31, 2012 2:45:38 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Okay, so with school now out I have a lot of free time so if anyone wants to create models for me(ships and planets) I will do something in coding for you, like create a file or allow use of the planets in your mod or whatever, any takers?

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June 4, 2012 12:39:41 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

What kind of files can you do?

 P.S.  a "mass driver" is anything that flings, shoots, expels or propels a mass to a high velocity. It's a catch-all in SciFi for a lot of kinetic energy weapons as well as for orbital insertions conveyer belts, etc.

A rail gun is a mass driver as is a gauss gun and as is a acceleration launch rail for flinging things into orbit.  Heck, a trebuchet is a mass driver.

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June 4, 2012 1:11:02 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

By files do you mean what kind of .entity cause those are all I do.

 

P.S. I know I decided to use it as the term for the weapon because I personally haven't seen a weapon named that (if you have tell me) which I though gave the mod a little originality.

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June 4, 2012 7:29:12 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

How good are you at entities and what sort of models do you want?

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June 4, 2012 2:14:02 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I'd say pretty good, I have created a new race and ship/structures and am working on the rest now. For models I will be uploading pics of them, so those or the planet types I put up on Moddb.

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June 4, 2012 2:25:28 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

http://www.moddb.com/mods/the-intarian-saga/images/dragon-assault-cruiser#imagebox

 

This should give you the basic concepts of what I have made.

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June 4, 2012 4:17:16 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

...You're using legos as concepts? This will probably go downhill fast...

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June 4, 2012 4:48:31 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

They may be made out of Lego's but at least it shows that I am working of models in the best way I can and hopefully I will get someone to make those into actual models usable in SOASE.

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June 4, 2012 7:47:15 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I really would love to help, but I am working on a possible mod of my own. Good luck none the less.

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June 4, 2012 11:18:23 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Yep--that's a lot of ships and poly's--plus you need to decide the weapons banks and engines all for them so your modeler knows where to put them specifically.

I had considered trying to create a few untextured organic ship meshes for you but it's a lot more time consuming to painstaking to create a copy of someone's ship design.

Not a lot of time here either for lots of design.  The lego's were a good idea but you might consider sketching out some simple angle views on paper.

Good luck.

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