So, you're saying you would rather have your ships waste their time and effort firing on something they can't do damage to?
I'm saying that if my Captains weren't so easily brainwashed by big blue lights, they could have actually launched a missile and finished that thing. And if it really was invincible, THEY COULD AT LEAST GO TO THE CAFE IN THE NEXT GRAVITY WELL. "What do you mean, the light tells us there are no incoming missiles" is not a proper way to report to your commanding officer!
The xp distribution before shiny would be good, if nothing else. Though if they suspend the Eradica's phase jumping while in shiny mode, I'd be fine with it not giving xp until it officially dies. The trailer still bothers me, I keep thinking now, "Was the Eradica so weak that it got hit once and went Genocide Mode?"