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Multiplayer Desyncs

By on May 27, 2012 7:57:23 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

LogicSequence

Join Date 03/2003
+6

So my friend just got the rebellion beta and we tried a couple MP games.  We noticed that at several minutes into each game we were desyncing, and he was doing things that were not showing up for me, etc...  Had i note been eagle-eyed we might have gone half an hour or more without noticing.  We have yet to play a MP game where this did not happen.

Is this a common occurence with the beta?  Is there a fix or some steps we can try to figure out what is causing the desnyncs?  Are there any known causes for these desyncs?

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May 27, 2012 8:07:39 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Is this a common occurence with the beta?  Is there a fix or some steps we can try to figure out what is causing the desnyncs?  Are there any known causes for these desyncs?

No fix other than developer driven that I know of, this is just part of the beta process. You and your friend could follow the steps for reporting desyncs though.

** Submitting Desync Information ** » Forum Post by Yarlen

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May 27, 2012 11:01:19 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

So i take it that means everyone's having the issue?

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May 28, 2012 12:10:57 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

yep, when i don't minidump out of a game, i desync without fail(since the vasari patch).  I play 5v5's mainly, the one time I didn't have so much of an issue was when I played a 4 man ffa.  Even these small games cause regular desyncs and minidumps.

Every online multiplayer game that i've played has had someone minidump, so now i say before a game starts "good luck, have fun, may the minidump always happen to the other guy".

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May 28, 2012 6:58:25 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Well minidumps would be passable as you can set the autosave for 5 min and not lose too much.  But these desync's are terrible because they happen and there's no notification so you could go on for 30 minutes with one.

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May 28, 2012 8:01:11 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

@ logic

well the thing is after a minidump people don't want to restart or might not want to play anymore.  it really destroys the enjoyment of the game.

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May 29, 2012 1:31:30 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Oh i know, i don't disagree at all.  I've been lucky and have had maybe 4 minidumps since the beginning of the beta, my friend that got the game this weekend hasn't had any.  If it weren't for the desyncs we would be ok on MP.  I'm sure the excessive minidumps are just as infuriating.  Hopefully things will be worked out for the final release.

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