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Strange Frakking Error

By on May 28, 2012 11:08:16 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

HouseRalan

Join Date 03/2008
+60

C:\Projects\P4\SinsEntrench\Release\CodeSource\GS\Entity\Interfaces\Weapon Owner.cpp(395): assert! [Math::Is Near(point.m Orientation.SetForward().GetLength(), 1.0f, MathConst::ZeroWithError Tolerance())]

 

Just what the hell is that?

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May 28, 2012 11:28:50 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

How did you get that???

I've gotten vector errors before, nothing ever like that...damn son, did you like tell a scout ship to spawn a star and then have it stripped to the core and turn into 5 novaliths with space ponies?

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May 28, 2012 11:50:22 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Seleuceia,
I've gotten vector errors before, nothing ever like that...damn son, did you like tell a scout ship to spawn a star and then have it stripped to the core and turn into 5 novaliths with space ponies?

Seriously though, I don't think I've ever seen that error before...  You know what ability/change is causing it?

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May 29, 2012 6:33:52 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

The novaliths fire the Apocalypse Ponies.

Volt, no clue.

 

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