C:\Projects\P4\SinsEntrench\Release\CodeSource\GS\Entity\Interfaces\Weapon Owner.cpp(395): assert! [Math::Is Near(point.m Orientation.SetForward().GetLength(), 1.0f, MathConst::ZeroWithError Tolerance())]
Just what the hell is that?
How did you get that???
I've gotten vector errors before, nothing ever like that...damn son, did you like tell a scout ship to spawn a star and then have it stripped to the core and turn into 5 novaliths with space ponies?
Seriously though, I don't think I've ever seen that error before... You know what ability/change is causing it?
The novaliths fire the Apocalypse Ponies.
Volt, no clue.