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[Feedback/Request] On Map Version 4 and the aspect of "Chance"

By on June 13, 2012 7:35:05 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Lavo_2

Join Date 05/2010
+76

With one of the recent release builds of Rebellion, support for map version 3, which did not have the forced moveAreaRadius and hyperspaceExitRadius inserts, was cut. I feel that this lack of support takes much away from making maps.

As version 4 does not allow for the various Random objects to have an moveAreaRadius and hyperspaceExitRadius based off the entity of whatever spawns, taking away an additional form of chance or "randomness". For example, if one puts a WeightedRandom in a map, regardless of spawns, such as an Ice planet or a Dead Asteroid, they will have the same movement area. Plus, nor does it allow, for modders, the ability to put in suns of various sizes with different areas of movement.

Due to these, however futile it may be, I request that either map version 4 has some sort of option to let the moveAreaRadius and hyperspaceExitRadius be left blank or allow for a wildcard symbol (aka. the game loads these values from the planet/star's entity file as in the past), or that map version 3 support be re-added.

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July 21, 2012 7:17:33 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and another harpo bump to get ALL the features of maps from previous versions working without errors in the current map version OR the ability to load previous version maps without errors as was in the beta, and first release, but was removed in 1.02,1.03 & 1.031

harpo

 

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July 23, 2012 3:28:53 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

bump

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July 24, 2012 11:00:49 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Bump.

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July 24, 2012 11:21:35 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Bump.  Just give community source code and a year...

 

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July 25, 2012 11:43:41 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Saw this so low on the front page I decided to bump it again.

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July 25, 2012 6:28:13 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and another harpo bump to get the maps FIXED, to either loading mapversion 3 OR all the features that werew working in 3 working in 4

harpo

 

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July 25, 2012 7:51:19 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Please make mapversion 3 features fully backwards compatible in Rebellion--particularly the random planets using the planet templates by default.

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July 26, 2012 2:09:50 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and another harpo bump as it was at the bottom of my unread replies

harpo

 

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July 27, 2012 6:05:36 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Bump!

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July 27, 2012 6:06:40 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

WHY WILL THE DEVELOPERS NOT REPLY? Bump.

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July 29, 2012 2:49:45 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and another one

 

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July 29, 2012 7:06:06 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and aonther harpo dodgem

harpo

 

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July 29, 2012 6:50:51 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and yet another harpo dogem (bump)

harpo

 

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July 29, 2012 11:34:54 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

This is becoming very sad...

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July 30, 2012 4:48:00 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

yes it  is very frustrating, still getting no response from either stardock OR ironclad on this issue.

harpo

 

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July 30, 2012 6:44:36 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and YET another dodgem

harpo

 

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July 30, 2012 7:57:52 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

This is pathetic, it's been up for over a month and isn't even acknowledged.

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July 31, 2012 7:37:56 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and yet ANOTHER dodgem bump (these dodgems are going to NEED a lot of panelbeating to remove these bumps).

harpo

 

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July 31, 2012 3:49:55 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I'm not even a modder, but I'll sign this just because I'd like to see the dev's do some stuff.

signed/

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August 1, 2012 6:08:58 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

yet another harpo dodgem attempt to get a developer response.

harpo

 

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August 1, 2012 6:00:14 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and another dodgem

harpo

 

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August 2, 2012 11:51:12 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

dodgem

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August 2, 2012 5:55:48 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

pity that the devs are still dodging this issue, so we will have to continue the dodgem attack.

harpo

 

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August 3, 2012 8:15:01 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

and another dodgem joins the attack

harpo

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August 3, 2012 10:15:56 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

100 replies and still no response from the devs. This is sad.

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