Sins of a Solar Empire : Real-Time Strategy. Unrivalled Scale.
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Multiplayer Stability Q?

By on June 17, 2012 1:59:22 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Javamanx

Join Date 12/2009
0

Hey I played trinity way back when, and it was fun, but the crappy multiplayer servers ruined it for me. all the desync, disconnects, lack of online players, lag in large games, etc.

All I care about is the multiplayer community. Now that rebellion is out I am considering getting back into it.

How is the ico server? Can you actaully play a game without it crapping out half way through? Since there are new players from steam has the number of people playing online been fairly good?

When it comes to large expansive games with multiplayer (sins, civ 5, etc) , stability is key.

Can anyone comment on this?

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June 17, 2012 7:58:30 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

The number of desynchs has been greatly reduced. You may encounter a mini dump sometimes though, yet the source of some mini dumps has already been determined and they will most likely be resolved in the next patch. There are about 300-500 people online at any given time right now, which is probably for a large part thanks to Steam. I'm sure you will enjoy the greatly increased activity on ICO.

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