Sins of a Solar Empire : Real-Time Strategy. Unrivalled Scale.
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Does this happen to anyone else?

By on June 18, 2012 3:50:28 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Portalboat

Join Date 12/2008
0

I've noticed that whenever I start a new game, mutiplayer or otherwise, the beginning is always REALLY boring. Just the same old stuff. A rush is nice, but I don't really have the resources to defend against it.

How can a person get past the boring beginning game stuff?

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June 18, 2012 4:06:38 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Define "beginning" and define "boring"

For me, none of it is boring. When the game first begins, your in a race against the clock to capture and upgrade as many planets as possible to get your economy rolling. Every planet you can get in the early game will help you a lot as the game goes on. While there may not be too much combat going on, it's still interesting for me, racing to get as many planets as possible. Furthermore, it's interesting to fend of rushes.

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June 18, 2012 4:11:17 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

What game speed are you playing on?  What are you doing early game?  Are you playing against AI or humans?  All these things matter...

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June 18, 2012 7:11:17 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

i find the early game the most challenging and hectic time of the whole match, your apm and multitasking demands are huge early game, it dies down progressively from there bar the battle micro in late mid / end game. what are you actually doing early game?

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