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By on July 23, 2012 9:43:55 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

jkmaster9918

Join Date 08/2010
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Hey Modders!  I decided instead of making a VS Addin (Their Integration SDK is a pain...), just to make my own editor.  In the "deployment" system, it will archive everything for distribution.  What archive format would you guys like the most?  The API I'm using allows writing for Zip and Tar archives, so those are your choices. (Sorry, writing to 7-Zip isn't supported, but reading is).

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July 23, 2012 12:14:23 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

ZIP and TAR are both outdated and seldom used nowadays, with 7-Zip and RAR being prevalent. ZIP is the better of the two however.

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July 23, 2012 12:42:48 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Thanks.  I'll see if I can find a 7zip (or rar) compression library.  Right now the library I'm looking at only supports decompression for 7zip and rar.

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July 23, 2012 7:43:58 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Just about all those file archiving programs allow you to write to just about any format nowadays.  ZIP has been the long standard, anyway.

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July 23, 2012 9:23:09 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

XATHOS, I wasn't going to use a program, I was going to build it into the Editor's Deployment System.  The .NET API I was going to use (SharpCompress, which is hosted here), only supports compression in zip, and tar archives, but with many different compression formats for each.

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