I never play MP and never will, but shouldn't you MP's who tout your brain power over the AI's ( abilities) be able to defeat another player regardless of the jumping starbase?
I mean if this was real life battles, would one side just say not fair? or figure out a way to beat the opposing enemy?
btw just for discussion.........................
I'm also a SP only player (crappy Internet connection). I was play testing last night with the VR against a Unfair AI, looking at possible opening strategies with the Desolator. I quickly jumped up to Starbase mobilization, built a couple of maxed out Orkies and went to war. For the vast majority of the game I researched no fleet supply upgrades (stayed at 100 points). I clobbered every fleet the AI built.
The issue is that I did this with zero impact to my economy. In order to project this kind of military power with a fleet, I would probably need 500 - 600 fleet supply or three fleet supply upgrades. Three upgrades would tax my economy by 28%. The same level of military power with Orkies and my economy runs at 100%. This is a really big advantage. It adds up to a lot more money and resources rolling in.
Don't get me wrong, I love the jumping Orkie. It's great fun to advance on an enemy with three different Orkies on three different fronts. But the MP guys do have a very deep understanding of the game. If the game balance is broken, we SP guys can just bump the AI level up or down to compensate. The MP players don't have that luxury.
My two cents on the debate is that an extra upgrade on top of the Phase Stabilizer to allow the Orkie to jump would go a long way toward bringing the VR as a whole back into balance.