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Please help me with "Dev.exe" part 3

By on January 26, 2013 1:16:32 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

HassanRuediger

Join Date 03/2012
+1

Hey modders,

 

I would like to upload the new update of "Crazy 2.95", but the mod still has many errors when starting it with the Dev.exe.

So I list here the errors I get:

1. Sometimes before the window is opening:

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\Engine/Core/Settings.cpp(693)

!attemptToReadLegacySettings || (attemptToReadLegacySettings && versionNumberFromFile >= ConvertToReleaseSpecificVersionNumber(184))

After that the other error reports (In sequence):

2.

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\GS/Entity/Interfaces/IWeapon.cpp(92)

false

3.___________________________________________________________________________________________________

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\GS/Entity/Interfaces/IAbility.cpp(393)

m_aiUseTime != AIUseTime::Invalid

4._____________________________________________________________________________________________________

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\GS/Entity/Interfaces/IAbility.cpp(234)

false

5.____________________________________________________________________________________________________

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\GS/Entity/Support/DamageInfo.h(72)

m_AttackType != AttackType::Invalid

 

6. alternately with:

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\Engine/DataStructures/FixedArray.h(117)

i >= 0

7.___________________________________________________________________________________________________

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\GS/Entity/EntitySystemHelpers.cpp(715)

starBaseName == sourceAbility->GetIAbilityPtr()->GetDef()->m_buffApplyAction.entityTypeToCreate

8.___________________________________________________________________________________________________

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\Engine/DataStructures/FixedArray.h(117)

i >= 0

___________________________________________________________________________________________________

 

I hope you can help me with creating a totally crashfree "Crazy"-version.

Please help me

 

Simon/TheyCallMeProphet

 

 

Link to my mod's page: http://www.moddb.com/mods/crazy

 

 

 

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January 26, 2013 1:30:15 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Assert @ C:\Projects\P4\SinsRebellion\main\CodeSource\Engine/Core/Settings.cpp(693)

!attemptToReadLegacySettings || (attemptToReadLegacySettings && versionNumberFromFile >= ConvertToReleaseSpecificVersionNumber(184))

this one I think pops up every time you switch from dev mode to reg mode as the dev makes a new settings file every time.


the abilities errors may be all attached to one ability

all the errors you are listing can be caused by multiple things, like the data structure i >= 0 can be connected to anything, last time I got it was on a planet, max roids 3 but min roids was 5

need to test more as you go 


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January 26, 2013 2:12:44 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting myfist0,


all the errors you are listing can be caused by multiple things, like the data structure i >= 0 can be connected to anything, last time I got it was on a planet, max roids 3 but min roids was 5


 

You're right, I made a test mod only with the planets. When I tried to start it, it crashes after the i >= 0 appeared.

Thank you for that

Do you have ideas about the other errors?

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