Have a question for a mod I am working on.

Involves Tec star bases.

<DISCLAIMER>

Yes, I did check the forums first for help with this problem.

No, I did not find what I was looking for, or anything I consider useful to solving this problem.

No, I am not suggesting it as a mod for other people to use, I am doing it for myself.

Yes, I realize a lot of people don't like this idea.

No, I don't want to hear your criticism or b*tching.  I am only looking for suggestions on how to fix this problem.

Yes, I realize I will hear the above said stuff anyways. *Sigh*

</DISCLAIMER>



Now that I have that out of the way, I can get to my question and relevant information.

 

I modded my starbases ( for the Tec race. ) to be able to move and phase jump.  I have the bugs more or less worked out, and have tested them in a game.  ( They work beautifully, by the way. )


I ran into a problem I didn't anticipate, however.


When they are capable of moving, it gives them the 'move,' 'tactics,' and 'stop' buttons on the bottom of the action grid.  This isn't the problem.  The problem comes when I try to upgrade construction facilities on the starbase.


The frigate construction button replaces the move button ( which isn't a problem since I right click everything anyways. ) the problem is that the cruiser construction button is hidden, or covered, or something, as well as the rally point button.


My question is : is there some way I can either remove the 'tactics' button all together for the starbase, since I don't need it, or possibly move the cruiser construction button location?


Any and all advise is greatly appreciated.


*Currently using Rebellion 1.1


*EDIT*  I realized a work around to this problem, and yes, I feel like an idiot for not thinking of it before.  I can just click on the planet, and manage construction and rally points indirectly through that, instead of directly through the starbase.


Problem solved, sorry for wasting your time.

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