Need some help again.................
I tried exporting my Max model as an OBJ, but on importing to XSI, I think it loses the UV'ing because when I apply the texture, it's all over the place.
So I got an FBX plugin for 3DS MAX 9; It exported fine, but when XSI tried to import it, it locked up and crashed..............
Any idea if I'm doing something wrong? Or is there an issue with 3DS Max 9?
Thanks in advance,
AUS_Doug
Fixed it: I forgot that the material I was using in 3DS Max used a shader from SW: Empire At War.
Got rid of that material and XSI imports it just fine now.