Hi all!
 
What happen if i put a lot of texture and i no use it?.
 
Example:
My mod folder called "Mixed Effects", i "mod" te effects of many mods, i put what effects i most like. So to do that, the simple way is putting all texture in the "texture folder".
 
i have:
Weapon_KODIAK_Travel
Weapon_KODIAK_Muzzle
Weapon_KODIAK_Hit
 
So every mod have their own texture name, and it use:
Bullet.dds
explosionsK.dds
But i have:
Bullet.dds
explosionsK.dds
xxx.dds
xxx.dds
xxx.dds
xxx.dds
xxx.dds
xxx.dds
xxx.dds
xxx.dds
xxx.dds
 
(xxx= another name texture)
 
These xxx texture, will load be the game??, consuming a portion of RAM?, or if the file no call the texture it no will be leaded???
 
I ask because recently i read this
 
 
Yarlen
Yeah, the game loads up all of the textures (which includes skyboxes) at run time, so even if a particular skybox isn't being seen, it's still in memory. As you can imagine, they're rather big, so adding more tends to result in out of memory crashes 
I can see which texture use every particle, but is annoying. If really consume memory, i will to do that
 
Sorry for my english.