Hello! I bought Sins since it first came out. I am familiar with basic modding. Had an idea a couple weeks ago to build a game where we would all play Vasari Rebels and could not build attack ships only starbases. Started working on it this weekend.
Got the basics in place. Just put fleet size to 0, increased planets/suns/asteroids, etc sbase limit to 100, unlocked the leveling so its now at 60, etc. It doesn't crash, but I still have a lot more work to do.
Probably have to make colony, scout, diplomacy, mine, etc ships 0 fleet reqs so the game still flows. I have to consider the logic for cap ships and Titan, but I changed the modifier in the recent version back to "StarBasesCanHyperspace" so should remove the need to have a Titan to move around the galaxy. Going to have to figure out how to enable sbases to jump galaxies so I can use occupied planet as a victory condition, but that is not important.
The thing that is hanging me up is the inability to fly more than 1 starbase to a planet. This breaks the mod. It clearly doesn't do a check against the allowed sbases per planet (as I have this set to 100). I can't seem to find where this is. Does anyone know if this is hard coded or if it is modable?