Of all things....please please please make sure you open up the coding to modding, and hopefully provide us with mod tools same, if not better than you did with Sins of a Solar Empire.
If this is implemented, I will have no problem modding the game, and brining our much beloved SC2 races over to the game. They already have a nice home in my mod for Sins, and porting the models over to the new engine shouldn't be a problem so long as the coding supports it and the tools are there.
As a founder, I cannot thank you enough for bringing my favorite space childhood game to life again. This is a time cherished story and saga that I now share with my own children. They love all things Star Control, and are so excited for this game.
Star Control is the passion, the epic saga, the glory, the music, the gripping story the sucks you in, the epic space action exploration drama that we have all come to love. The original aliens can't be in for obvious reasons....Paul and Fred won't be involved....so it won't be right. That is their story, so they need to be involved. However, if after the game is released and the mod tools are there, then I promise that I will mod it to the best of my ability to pay the homage that is due. I already have the Arilou, Kzer-Za, Kohr-Ah, Mycon and the Sa-Matra waiting in the wings. The Chmmr and Ilwrath are in development. So....I'll be ready when and if the time comes from modding this new endeavor providing it has support from Stardock.
Frogboy, love ya man....keep up the passion, the drive, and the good work that will bring this glorious masterpiece. Make Star Control live again!