| Jun 18, 2013 |
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Finally Wrapping Up a Game: Some Collected Thoughts |
highwayhoss |
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Range 2 spears instead of CA immunity |
| May 07, 2013 |
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Legendary NERF'S |
davrovana |
|
dynasties rawk! |
| May 02, 2013 |
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[0.80] Siege weapons |
davrovana |
|
catapult attack on strategic map |
| Apr 22, 2013 |
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Fallen Enchantress: Legendary Heroes 0.85 changelog |
Lord Reliant |
|
well played, sir! |
| Apr 17, 2013 |
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[eMOD][version 0.5]Wonder Bases |
parrottmath |
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Wonder race fix idea |
| Apr 16, 2013 |
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A game like this with Total War style combat. make it happen Stardock. |
Satrhan |
|
nice screenshots lol! |
| Apr 02, 2013 |
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How to make skill choosing more fun |
mdonais |
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good idea about the skill tree |
| Mar 29, 2013 |
|
Fallen Enchantress: Legendary Heroes 0.75 changelog |
mqpiffle |
|
commander orders |
| Mar 29, 2013 |
|
Treasury Vault 1% snowball effect |
Lokitako |
|
interesting feedback on lategame dynamics |
| Mar 26, 2013 |
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[Request] Imbalanced weapon distrubution |
Azunai_ |
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I would like one Axe of Roflstomping, please |
| Mar 22, 2013 |
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[Issue] Swarm mechanic |
Werewindlefr |
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for digging the actual swarm code out of the xml |
| Feb 27, 2013 |
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BIGGGGG feature needed in Tactical Battles! |
Darxim |
|
for describing how "Wait" would work with init. |
| Feb 05, 2013 |
|
Alright, Let's See It! EXPANSION REVEAL PLEASE :) |
Lord Xia |
|
It's like Tarzan! I can't wait for the movie! |
| Nov 28, 2012 |
|
[1.02] My first experience with the game |
eobet |
|
great insights from a new player :) |
| Nov 27, 2012 |
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[bug] Ai getting prefrential treatment from Ai Monsters |
dwilson |
|
good idea about bribing monsters |
| Sep 08, 2012 |
|
crafting system (.952) |
ddd888 |
|
crafting! ingenious! |
| Aug 22, 2012 |
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Suggestion: A simple idea |
Captin Dan |
|
Not a bad idea. |
| Aug 18, 2012 |
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[0.95] The Early Game Problem: Manifest Destiny required! [with pictures! and maths!] |
Greyclouds40 |
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good analysis |
| May 21, 2012 |
|
Derek, are you considering making roads in enemy territory not speed movement in next patch? |
Kantok |
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Kudos for a compromise that would make the game more interesting |
| Apr 02, 2012 |
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Other views on city snakes |
CHiZZoPs |
|
good idea! |
| Apr 02, 2012 |
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Other views on city snakes |
seanw3 |
|
good idea |
| Feb 06, 2012 |
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Things we can all agree on (a list of things that should never happen) |
childofdark |
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nice idea with the monsters |
| Jan 26, 2012 |
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[Balance/Heroes] Ditch the Imbue mechanic |
adaban |
|
nice idea about protecting champs |
| Jan 23, 2012 |
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[eINFO] Some thoughts on what's new and possible with mods (in early beta 0.75) |
Heavenfall |
|
research! |
| Jan 18, 2012 |
|
Using the Dead as a renewable resource |
Lord Xia |
|
Charlie Murphy! |
| Jan 07, 2012 |
|
Essential UI feature, show movement path |
Schnorkde |
|
good idea |
| Dec 29, 2011 |
|
Would you rather purchase future Stardock games from Impulse or from a Stardock DD service? |
Fistalis |
|
rehash or not |
| May 27, 2010 |
|
Tactical Combat discussion continuation |
yaromir |
|
great idea! |
| Sep 03, 2009 |
|
Mini Map Idea: Doodle Pen |
TheScottishAlien |
|
good idea |
| Sep 03, 2009 |
|
End-of-Game Karma |
Nucleus Accumbens |
|
interesting idea |