Sins of a Solar Empire : Real-Time Strategy. Unrivalled Scale.
© 2003-2013 Ironclad Games Corporation Vancouver, BC. All rights reserved.
© 2006-2013 Stardock Entertainment
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Nick Name:
LNQ
Member Number:
2382998
Member Since:
2/22/2006
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Location:
Finland
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Last Active:
May 21, 2009 1:34 AM
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( Offline )
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2
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From Who Reason
workaround for 100500 defenders in one city issue
[BUG] Too many defenders spawnin + unable to move during siege (forced to autoresolve)
Good suggestions for making the FE world come alive
Coming soon: Fallen Enchantress on Steam
Being honest and constructive.
BETA 3: Verdict!
Last idea is good here.
Dealing with a dangerous world
Good practical example of coding results of a monster attack on a defeated town.
Brad’s land of AI pain and suffering
Hilarious.
[FILL-IN-THE-BLANK] Derek wants $1M more on FE for ...
answered my question :)
FE is it downloadable as Pre-Version?
Siege Battles!
Derek, will there be walls and siege battles in FE?
For being able to understand texts longer then 2 paragraphs, which seems to be something special this day. ;)
Fallen Enchantress, a new game
Agreed, thanks for starting the thread
[1.1] [UI] [MAJOR Annoyance] Still no query or path display when moving units
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