Why flagships should get your vote!
from
Stardock Forums
Terror stars are a late game entity and not every style of play will benefit from them. Do not fret. They will eventually make it into the game.
But....
Flagships would be a benefit to everyone. Not only that, they would be helpful early on in the game. Sending a colony ship, freighter or transport unescorted is sheer folly if you are at war with anyone. The AI doesn't take that much advantage of it *yet*, but it is very easy to produce a cheap fighter with excellent speed that can intercept defenseless ships. Fighters can easily outmanuever other warships and destroy your unprotected ships!
Flagships are also a must if you play on huge or gigantic maps. It is a pain in the but trying coordinate any movement across the map without them. (read- Micromanagement Hell!)
Thanks for your support.
Please go out and vote today!
This message is sponsored by the
"Friends of Flagships" Society
But....
Flagships would be a benefit to everyone. Not only that, they would be helpful early on in the game. Sending a colony ship, freighter or transport unescorted is sheer folly if you are at war with anyone. The AI doesn't take that much advantage of it *yet*, but it is very easy to produce a cheap fighter with excellent speed that can intercept defenseless ships. Fighters can easily outmanuever other warships and destroy your unprotected ships!
Flagships are also a must if you play on huge or gigantic maps. It is a pain in the but trying coordinate any movement across the map without them. (read- Micromanagement Hell!)
Thanks for your support.
Please go out and vote today!
This message is sponsored by the
"Friends of Flagships" Society