Is this a bug, feature, or just coincidence?
from
Stardock Forums
I've been playing on-and-off for the entire beta 4 series, and I'm noticing something odd that keeps on happening.
Basically, it seems that I'm having a lot harder time finding "good" planets (class 17+). It's not that they're particularly _rare_ in the galaxy, its that all I ever see seeded around my starting location are class 14, 15, and maybe 1 or 2 16s.
I'm playing on "common" habitable planets in a medium galaxy.
In at least 2 recent games, I've had more then 12 colonies in my initial expansion rush. Here's the count for one game: 2 class 14 (I was deperate to expand at the start), 7 class 15s, 2 class 16s, and 1 class 17 (which was Earth itself).
Is this just a string of conicidences, or has the galaxy construction code changed?
Basically, it seems that I'm having a lot harder time finding "good" planets (class 17+). It's not that they're particularly _rare_ in the galaxy, its that all I ever see seeded around my starting location are class 14, 15, and maybe 1 or 2 16s.
I'm playing on "common" habitable planets in a medium galaxy.
In at least 2 recent games, I've had more then 12 colonies in my initial expansion rush. Here's the count for one game: 2 class 14 (I was deperate to expand at the start), 7 class 15s, 2 class 16s, and 1 class 17 (which was Earth itself).
Is this just a string of conicidences, or has the galaxy construction code changed?