your greatest enemy is your greatest ally

tripping up over your AI partner

I dont know if anyone else has noticed this, but the AI trails around all of my fleets with a colony frig! it captures every planet I take before I can get my frigs safely in! there has been more than one time that I've shouted "BITCH!!!" or "WHORE!!!" at my computer for doing that (sorry about the language)... there needs to be some way to keep an ally from taking planets you capture, or the AI needs to learn not to do it unless somehow offered.
I swear, it felt like I was paying alimony or something...
4,559 views 22 replies
Reply #1 Top
When I attack a pirate held planet, I'll usually jump in a colony frigate just before the fight is over. So even if my ally jumps in after the fight with a colony frig, my frig will reach 100 antimatter first = my planet.

IF an allied colony frig jumps in before mine, AND I am still fighting pirates, I'll grab my fleet and retreat. The pirates focus on the allied colony frigate and it will jump out, at which point I return with my fleet and finish taking the planet.
Reply #2 Top
I know the feeling. It's to the point where, no matter if I need a combat capital ship or not, I build an Akkan cruiser and give it a point in colonize when I put a fleet together. >.>
Reply #3 Top
That's what I do to, with the akkan cruiser. However, my computer has taken it a step further, they will let an enemy wipe out one of my planets, then proceed to colonize it. (as in, they'll keep jumping a ship or two every couple minutes to see if I'm dead or not, then when I am, they colonize it.
Reply #4 Top
My solution is simple, I never ally. The policy nips this issue in the bud.
Reply #5 Top
I'll usually jump in a colony frigate just before the fight is over. So even if my ally jumps in after the fight with a colony frig, my frig will reach 100 antimatter first = my planet.

I do the same thing, but she usually jumps in her frig when its still not safe enough to risk it.
AND I am still fighting pirates, I'll grab my fleet and retreat. The pirates focus on the allied colony frigate and it will jump out, at which point I return with my fleet and finish taking the planet

thing is by that time for me, there are only a few weak pirates left, and they cannot do sufficient damage to the colony to stop it (if its got enough AM)
That's what I do to, with the akkan cruiser. However, my computer has taken it a step further, they will let an enemy wipe out one of my planets, then proceed to colonize it. (as in, they'll keep jumping a ship or two every couple minutes to see if I'm dead or not, then when I am, they colonize it.

I've never lost a battle, as I'm behind a buffer of her planets.
Reply #6 Top
I see that happen once or twice. After the appropriate cussing has been alotted, I disband allegiance.

Poor colony frigate; never stood a chance.
Reply #7 Top
I dont know if anyone else has noticed this, but the AI trails around all of my fleets with a colony frig! it captures every planet I take before I can get my frigs safely in! there has been more than one time that I've shouted "B____!!!" or "W____!!!" at my computer for doing that (sorry about the language)... there needs to be some way to keep an ally from taking planets you capture, or the AI needs to learn not to do it unless somehow offered.
I swear, it felt like I was paying alimony or something...


I agree. I have yet to play this game (I missed Beta), but this would be one of those little things that take away from my enjoyment while I play the game.
Reply #8 Top
That's what I do to, with the akkan cruiser.


Akkan is the best way anyhow, IMO. Colony frigs are great for the early parts of the game, but when you go into conquest mode you need to be able to colonize as soon as the last bomb falls and move on to the next target. Colony frigs are too fragile to bother micromanaging for that, IMO.

However, my computer has taken it a step further, they will let an enemy wipe out one of my planets, then proceed to colonize it. (as in, they'll keep jumping a ship or two every couple minutes to see if I'm dead or not, then when I am, they colonize it.


Heh. Sounds like something a human player might do. Why do your own dirty work if you don't have to?
Reply #9 Top
However, my computer has taken it a step further, they will let an enemy wipe out one of my planets, then proceed to colonize it. (as in, they'll keep jumping a ship or two every couple minutes to see if I'm dead or not, then when I am, they colonize it.


I do that to the computer all the time. I'll follow them into a battle and have a colonizer handy. They do most of the dirty work but I get the planet.


My solution is simple, I never ally. The policy nips this issue in the bud.


lol same here. I used to do it all the time but the AI just seems to ally and break alliance at random so there is no real value in an alliance. Very rare is the alliance that lasts more than 20 minutes.
Reply #10 Top

lol same here. I used to do it all the time but the AI just seems to ally and break alliance at random so there is no real value in an alliance. Very rare is the alliance that lasts more than 20 minutes.


Indeed, even if you use subtle diplomacy, such as a dozen caps at his capital world, he still gleefully breaks his alliance.

Reply #11 Top

Heh. Sounds like something a human player might do. Why do your own dirty work if you don't have to?


Indeed, this can be a legitmate strategy I hate to admit I lost more than one planet to this.

Reply #12 Top
To add insult to injury the AI should ask for some monetary and resource help to redevelop its newly acquired planet. The justification should be because it had sacrificed so much for the alliance and invested so many resources into getting it now it needs some help.
Reply #13 Top
Yeah, once again, speaking of the AI in this regard. I don't mind if some of the AI factions are all cutthroat like this, but when every single AI does the same cutthroat tactics, it gets both annoying and old. I enjoy having allies, however in the beta at least, my allies never act like allies, all it is is a NAP. Question for IC, will the AI ever be programmed to actually act like an ally? Or should I get used to playing the game without alliances every time?
Reply #14 Top
yeah, for me allies are just a way to keep them from attacking me.
Reply #15 Top

yeah, for me allies are just a way to keep them from attacking me.


*evil eyes*
ill remember that

haha, yeah theres gonna be alot of betrayel.
Reply #16 Top
What I don't like about allying is granting them safe passage in my space. I like the trading aspect, but because of how wishy-washy they are (breaking alliances on a whim), if they move over into a new galaxy with me, I end up having to fight them back. In the long run, it would have been better to NOT ally with them, so I could eXpand in peace!
Reply #17 Top
I do the allying thing only a little bit. But usually when I do accept one I prepare a force, scout around and find a planet to annihilate that is heavly defended where I can get a drop on the defenses so I can take them out

They stab me in the back I stab them in the back. As well if I see they are moving colony frigs to a planet I will de-ally with them and annihilate it. I don't like there ships floating deep within my space.
Reply #18 Top
I only ever ally with the puters to get the rights to research their relics

But there is a way to lock teams from the start i think..
Reply #19 Top
But there is a way to lock teams from the start i think..


yep

hmm, maybe ill tell my ally ill just send in a few fleets around all his planets, to protect him, and when finished. A text will popup ::your alliance has been broken::
Reply #20 Top
I'm playing a game with locked teams at the moment. One of my allies and I controlled almost all of one system, and I was moving my fleets to finish off the last remaining enemy home world. To get there, the fastest route was through my ally's territory. While en route to the enemy, my ally says this: "Keep your forces away from Daedalus or pay the price." He also brought his entire fleet back from his campaign in the other system, just to make this point, not that he could do anything about it.
Reply #21 Top

I'm playing a game with locked teams at the moment. One of my allies and I controlled almost all of one system, and I was moving my fleets to finish off the last remaining enemy home world. To get there, the fastest route was through my ally's territory. While en route to the enemy, my ally says this: "Keep your forces away from Daedalus or pay the price." He also brought his entire fleet back from his campaign in the other system, just to make this point, not that he could do anything about it.


He should have been cheering you on, "Go kick some Daedalus ass!" HEHE!
Reply #22 Top
"Keep your forces away from Daedalus or pay the price."


Nice catch    We are currently looking into locked team issues and this one will certainly be corrected.