Games that should have had their release date's moved back... And why I <3 IC/SD
The longest LordKosc post EVER!
from
Sins Forums
With Sins being pushed back till 2008, I at first was sad inside, asking myself why... It looks so good as it is, a little spit and polish and you have a game that is better than 90% of the games that are released in a given year.
Then I realized just how much better it could be... A resolution to the phase lanes, super capital ships, a Super Pwn SentientSchematicsofNinjas end game button, and other stuff. Now I don't know what else will be added , or if those options are even being considered anymore by the IC staff.
So I sat down and asked myself, what games have I recently played that were just ok, that could have been GREAT games, if they were held back 6-8-10 months...
Three easily come to mind. Command and Conquer 3, Supreme Commander, and Star Trek Legacy.
Cnc3, lacks a decent zoom, sides are not balanced well, walls were taken out, and game overall has a rushed feeling. Sadly I did buy it, and shortly after sold it on Ebay... The EA forums are really crowded with upset people, and the forever echoing cry of "Where are the Walls???" You know there are problems when people start petitions to get additions to the game for things that should have been in the game in the first place...
Star Trek Legacy... Just horrible... It was a Xbox360 port that was almost unplayable. Voice acting was also lackluster. Game controls on the PC were almost impossible to use, and some didn't even work at all. 2 Patches later and the game is still a mess MAD Doc/ Bethsada are no where to be found... Their forums are a dead zone of poor lost souls hoping for someone to mod the game into what it could have been.
Supreme Commander, while not horrible, seems to be lacking the in depth feeling you wish you could have with every great game. I just don't feel connected to my units. And the question arises if the game is just too EPIC in scale... I have only gone 3 missions into single player and lost interested. Multi-player is ok, but it just doesn't seem as much fun as it could be.
What does everyone else think? I bet if these games had come out months later, they would all be better. It would have also helped if the developers actually listened to what the fans wanted. Repeat business depends on keeping the new and old happy. A lot of companies seem to forget that.
Stardock and Ironclad are two rare gems in sea of corral. The push back is more proof, of a relationship of two companies that want to put out something that says: we care, we listened, and we did all we could to make a game that lives up to your expectations!
I do believe this is my longest post ever... Also feel free to list some other games you feel were rushed to the market, and what you think could have changed if the developers had listened and were open to feedback from their respective fan bases.
Then I realized just how much better it could be... A resolution to the phase lanes, super capital ships, a Super Pwn SentientSchematicsofNinjas end game button, and other stuff. Now I don't know what else will be added , or if those options are even being considered anymore by the IC staff.
So I sat down and asked myself, what games have I recently played that were just ok, that could have been GREAT games, if they were held back 6-8-10 months...
Three easily come to mind. Command and Conquer 3, Supreme Commander, and Star Trek Legacy.
Cnc3, lacks a decent zoom, sides are not balanced well, walls were taken out, and game overall has a rushed feeling. Sadly I did buy it, and shortly after sold it on Ebay... The EA forums are really crowded with upset people, and the forever echoing cry of "Where are the Walls???" You know there are problems when people start petitions to get additions to the game for things that should have been in the game in the first place...
Star Trek Legacy... Just horrible... It was a Xbox360 port that was almost unplayable. Voice acting was also lackluster. Game controls on the PC were almost impossible to use, and some didn't even work at all. 2 Patches later and the game is still a mess MAD Doc/ Bethsada are no where to be found... Their forums are a dead zone of poor lost souls hoping for someone to mod the game into what it could have been.
Supreme Commander, while not horrible, seems to be lacking the in depth feeling you wish you could have with every great game. I just don't feel connected to my units. And the question arises if the game is just too EPIC in scale... I have only gone 3 missions into single player and lost interested. Multi-player is ok, but it just doesn't seem as much fun as it could be.
What does everyone else think? I bet if these games had come out months later, they would all be better. It would have also helped if the developers actually listened to what the fans wanted. Repeat business depends on keeping the new and old happy. A lot of companies seem to forget that.
Stardock and Ironclad are two rare gems in sea of corral. The push back is more proof, of a relationship of two companies that want to put out something that says: we care, we listened, and we did all we could to make a game that lives up to your expectations!
I do believe this is my longest post ever... Also feel free to list some other games you feel were rushed to the market, and what you think could have changed if the developers had listened and were open to feedback from their respective fan bases.
dont feel like talking about it