I'm a bit curious about the actual gameplay, not the advertised gameplay in the FAQ and marketing pages, but the actual pacing of the game?
I like the concept of RTS games, but they generally are build as fast as you can so you can overrun your enemy, or they overrun you. (Rush stragey I believe?) Neddless to say, I tend to stink big time at these games because I'm a bit more methodical in my thinking, or at least I try to be.
I also like the concept of 4X game, similiar to Galactic Civilizations II, but the whole turn based thing just eludes me. I never know what to do from turn to turn, so never get very deep into them.
SO now I read about this new genre being created the RT4X... Interesting, but what does this actually mean? Again, not from the dev interviews or the FAQ about what it should be like, but from the payers who've actually had a chance to play the beta?
Is this truly what I hope it is? Start out in a system, build up my forces at my own pace, and build myself an empire? Slowly head out to take over the universe? Is this possible, or will I merely be rushed into building whatever I can and defending against an overwhelming force?
Thanx...