V0.75.016 - Fighter bomber behaviour
from
Stardock Forums
While this patch did the job, they now fight appropriate targets. But, let's say you have a carrier with 1 fighter squad and 3 bombers and has been in a fight for a little while in a system. The fighter seems to forget to kill the bombers that is doing damage to their mothership and just shoot at whatever target is closest. The bombers are doing better, but should in some cases leave their target to come protect the mothership or any other capital ship in danger from another capital ship.
So, if no friendly capital ship is in danger from any bombers, the fighters can pick their targets freely. If not, protect capital ships.
And same goes for bombers, with just a little extra depth to it. A bomber should pick his target as usual unless a capital ships seems to be in overwhelming trouble from other capital ships. However, a small algorithm should also figure out if there's too many enemy bombers in the area, and if so, destroy a hanger and see what the situation is like after that. If needed, destroy another hanger. They should figure out which is the most danger to the capital ships, enemy bombers, or enemy capital ships.
So, if no friendly capital ship is in danger from any bombers, the fighters can pick their targets freely. If not, protect capital ships.
And same goes for bombers, with just a little extra depth to it. A bomber should pick his target as usual unless a capital ships seems to be in overwhelming trouble from other capital ships. However, a small algorithm should also figure out if there's too many enemy bombers in the area, and if so, destroy a hanger and see what the situation is like after that. If needed, destroy another hanger. They should figure out which is the most danger to the capital ships, enemy bombers, or enemy capital ships.