Alright, i'm sorry if this has been posted before, but I just thought I probably should point out a bit problem i've found.
Basicly, I had a few carries which 5 squads each, I think i had 7-8 bombers and the rest fighters or something, and I went to invade an enemy planet.
Now this planet had hangar defenses, so my squads went off to attack it.
The problem was, that with the AI doing it's own thing, the fighters went off to attack the hangar, while 1 squad of bombers tried to take on 2 fighters!
Can you fix this so fighters, if they detect ANY strike craft, they'll go after it, while the bombers stay like they are (the attack strike craft can be useful sometimes)
Oh, and since this beta is about itnerface (I believe) can we have different icons for fighters and bombers, just to make it a tad easier to find what we want?
Thanks!