What is this community's opinion of competitive multiplayer?
I'm curious to know.
from
Sins Forums
So, I've received the emails concerning GameReplays support for this game, and I want to do a little bit of background research.
First, I'll start off by stating my personal view of RTS games and game design.
I look at RTS multiplayer as a form of martial arts. Anyone familiar with Jackie Chan, Jet Li, Bruce Lee, and The Matrix will know how fun and entertaining flashy moves can be. If you draw the comparison to RTS, you can see similarities between Jackie Chan/Jet Li and world famous Starcraft players like Boxer and Nada.
Effectively speaking, whenever I play an RTS game, I want to be the Jackie Chan/Jet Li of it. I want to be able to do clever, "out of the box" things that allows me to say, defeat 10 units with just 2 units (or something like that) when ordinarily if I left my 2 units to do their own thing, they would simply get annihilated. I want the game to reward me for sharp actions and quick thinking.
So my question is, how does this community perceive multiplayer gaming? Do you love/hate competing against other players online? Do you prefer a "hands off" approach to playing or do you prefer to pull a MacGyver and do something seemingly impossible and amazing via precise and creative control over the elements of the game?
Thanks
First, I'll start off by stating my personal view of RTS games and game design.
I look at RTS multiplayer as a form of martial arts. Anyone familiar with Jackie Chan, Jet Li, Bruce Lee, and The Matrix will know how fun and entertaining flashy moves can be. If you draw the comparison to RTS, you can see similarities between Jackie Chan/Jet Li and world famous Starcraft players like Boxer and Nada.
Effectively speaking, whenever I play an RTS game, I want to be the Jackie Chan/Jet Li of it. I want to be able to do clever, "out of the box" things that allows me to say, defeat 10 units with just 2 units (or something like that) when ordinarily if I left my 2 units to do their own thing, they would simply get annihilated. I want the game to reward me for sharp actions and quick thinking.
So my question is, how does this community perceive multiplayer gaming? Do you love/hate competing against other players online? Do you prefer a "hands off" approach to playing or do you prefer to pull a MacGyver and do something seemingly impossible and amazing via precise and creative control over the elements of the game?
Thanks
. I think ive got a quite a bit of map making expierence , mostly in homeworld 2 where my mappack is basically the maps used in online play. Also won a map competition for space maps in Empire at war , and came third overall with land and space.