Let's talk about numbers, shall we?

Because they're oh so interesting...

Here's something I never understood in this game and I think would benefit from a change- the population numbers on planets are a little...odd. For example: let's say my Terran planet has a population, oh let's say, 80. But 80 what? 80-thousand? 80-million? 80-billion?! I mean it's a little ambiguous at the moment.

I picture a Terran planet (fully developed) to have about 8-9 billion people. Yet the number we get for that is what? 120-something? 180? I forget. But what does that number represent? 180 Million? That's far too few people for a fully developed planet. Obviously it isn't 180 BILLION. I don't care what kind of crazy futuristic technology you have you're not squeezing that many people on one planet.

So, thoughts?
4,904 views 13 replies
Reply #1 Top
Actually, its funny that you mention that because when i saw how they ranked population i cracked up. BUT then i looked at it from their point of view and it made mroe sense.

If you make it 8 billion or 9 billion for a terran it sounds good. But an ice planet, having about 1/4 population of a fully upgraded terran planet, should have about 2 billion, right? Well then i don't see how only 2 billion people can live on an ice planet. Just because its cold dosen't mean you can't grow enough crops for a couple billion more. AND lava planets have about the same pop cap as ice and how the hell does a magma coated, fiery inferno have the same survival chance as a measely little cold planet that you can actually walk on? No, i think numbers make it simpler. It makes the average gamer forget of such a strange numerical system.
Reply #2 Top
In the future there are replicators, there is no real food
Reply #3 Top
It's abstract, AFAIK.
Reply #4 Top

In the future there are replicators, there is no real food


Here is the Trekky in kosc

At least hes not a Herbert like some people...
Reply #5 Top
In the future there are replicators, there is no real food


Er...okay. That doesn't really change the fact that you just cant manage 180 billion people on one planet. Think housing, transportation, *waste disposal* (there is a huge problem in India with waste disposal, and their population stands at 1 billion).

@ Shibfilet & Kryo
Okay, so the population is displayed as an abstract number...okay, well...at least make it an abstract percentage. I would rather watch a percentage meter go down then sit there and wonder how many people 180/180 is supposed to represent.
*shrug* just my opinion   
Reply #6 Top
You can easily manage that many people in Arcologies, like in Sim City 2!

http://en.wikipedia.org/wiki/Arcology
Reply #7 Top
I thought somewhere blair said that the population on a planet remains largely constant due to this being trader space, and that the colonists you send down to a planet are only administrators who essentially rule over those 8-9 billion people already living on the surface. This would make sense as to why the numbers are roughly the same on volcanic and ice planets, because you would need plenty of disaster relief officials.
Reply #8 Top
Yeah, I understand them just sending down a government, but why the hell does it start at zero? I'm not complaining and they have a good system right now but for the sake of curiosity, If they already live there, why are they not marked as population? Maybe their slooowly collecting population data on the planet... who knows.

Advalary, i'm having trouble deciphering what you mean about the ice and volcanic planets. It seems like your comment would make more sense to it, and i'd love it if you explained your cold and hot planet... "theory" if you will.
Reply #9 Top
not to sound rude but,

Or maybe having all your planets that you just nuked to zero population magically going back to full pop would be kinda... weird?

as for the Max Pop figure, I think that it's a strategy game and they are trying to make the details that 'dont really matter' as simple as possible, and really no matter what numbers you picked for the maximum populations, the devs would constantly have someone telling them why one number or the other should be changed.

If you want to, you could say 'the maximum number of population is the percentile of the number of people on Earth on the date in which space was finally colonized.' and that the reason Ice and Volcanic planets are roughly the same is because the people are living above the world itself and are drawing minerals and energy from that planet. The volcanic planet obviously provides energy through the form of heat, whereas the ice planet would give energy through stored solar radiation or through scientific use of some mineral found within the planet.
Reply #10 Top


Advalary, i'm having trouble deciphering what you mean about the ice and volcanic planets. It seems like your comment would make more sense to it, and i'd love it if you explained your cold and hot planet... "theory" if you will.


Because on an ice planet, you have higher pop that would need to be governed, but because presumably people live in domes the worst disaster you need to worry about is if the dome cracked or something, therefore, say you have 60 governing officials, but only 20 disaster relief officials.

On a volcanic planet, it would be the opposite, you would have little population to govern, but the very nature of volcanic planets would cause so many disasters requiring a response that you would need plenty of disaster relief officials. So for that, you would only have 20 governing officials, but 60 disaster relief guys.
Reply #11 Top
eetmorsqrls, I meant that when you colonize a neutral planet (the ones that haven't been railed where the sun don't shine).

Ohh, I see Advalary. But are you counting the governing officials and the disastor relief guys as population?
Reply #12 Top
ah, woops >.<

well then i guess you could call it "slowly converting the native population through laser blasts and flaming katanas"
Reply #13 Top
stupid, flaming katanas are for the advent! sheesh