Feature Request: Real Time-clock.

When I get to playing any kind of these long games, like Civ IV, or GalCiv II, or Sins of a Solar Empire, I lose track of time. Badly. I don't wear a wrist-watch, half the time my cell phone is uncharged, and I don't have a clock on my table.

So, when Civ IV introduced the feature that displays the current time (and date!) from my system time and date, I really, really found that useful. Would it be possible to implement that idea - displaying the real system time and date - for Sins?
4,405 views 10 replies
Reply #1 Top
or you could always put a clock by ur comp... crazy idea i know...
Reply #2 Top
lol nice eet. The sad reality to that is once you look at a clock (i have one near my computer) it makes you think, "wow, i play waay too much. I'm depressed." Ironclad does not want you depressed. They want you as happy as can be (so they can get you to buy the expansions).
Reply #3 Top
Titan Quest Imortal Throne had a great clock.
The only way you could make it appear is if you put the mouse in the very top left corner, then a handy dandy time read out would appear.
Reply #4 Top
or you could always put a clock by ur comp... crazy idea i know...


Yeah, but I don't have any hand-dandy wall-space where I could just glance over at it. I have to turn my entire body around to look behind me
Reply #5 Top
then get a small one and put in on ur monitor or maybe put it under ur monitor, or maybe, and this one is really WAY out there, stop not wearing a watch
I do understand what you mean, though, personally I either set a timer on my comp for how long im gonna play, or if I know that im going to procrastinate, I set the timer on the stove so I have to get up to turn it off.

I think that there is already enough going on in Sins and since they keep saying there is going to be even MORE stuff, we're going to need all the space we can get.
Reply #7 Top

You could always just alt+tab, it doesn't pause the game.


Thats what I do... I survive
Reply #8 Top
Gentlemen,

Would an alarm be better? Set the alarm to go off after so many hours of play or at a certain time. That way you would not forget to eat or sleep, since failure to do either could negatively impact your game play and ultimately trigger you reaching your mortality frontier.

An alarm vs a clock would also not impact the "suspension of belief" during game play by constantly reminding you of everything else you are supposed to be doing instead of playing the game, which will proabably be very addictive in its final form.

It could even have the equivalent of a "snooze option" to allow you just a few more minutes before sleep, or wake you up if you have fallen asleep playing the game so that you can witness that during the long period of inactivity all your planets have fallen to pirate sieges!   
Reply #9 Top
Guild Wars has a little message every hour. It even tells you to get off if you stay on long enough, lol.
Reply #10 Top
You could always play in windows mode...hence the clock would be available at the bottom...top or side on the task bar. Or... stay on the website a lot so that you get the time at the bottow of the web site. Of course.. that is in EST.. and having to figure the time out each time I look at it would really curb the amount of time I would have to play.

Maybe there could be a time elapse technology that you could research in game