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Suggestions for the game!!

Suggestions for the game!!


1. I would like to see the ability to hijack ships, nexus didn't do this but they came close.

2. Giant starbases would be cool like the one they had on Star Trek.

3. The same research as Galactic Civilization or better to make it atleast seem like you have unlimted researching.

4. Nice looking structures for planets or atleast with upgrading the population it looks better then a bunch of ants crawling on the planet 24/7 days a week.

5. Fixing the problem with the communication towers would be another great addon for a Beta3. After you have destroyed the population of a planet how is it possible for there to be an uprising.

6. Ship design is what got my attention on GalCiv I hope you guys reconsider adding that feature to the game.

7. Full Trading between allies as far as technology and planets and ships .

8. Lol it's easier to just say make this game galciv with the killer graphics it already has plus all the sweet things galciv has.





10,574 views 51 replies
Reply #26 Top
Crap lol i messed that up not sure how Multianna did replys between quotes. O well i guess you guys can tell where i'm replying lol.


Well, A) you can highlight text and then hit "quote" to get just the highlighted part (great for us lazys) or B) you can manipulate the quote tags inside the quote by adding /quote boxes to enter your replies, then quote boxes to open back up the quoting.

I think a better solution is through controls. If a fleet is designated as group 1, pressing "1" twice (or selecting a group 1 icon on screen) would immediately zoom to that group at the tactical level. Right now, the game zooms to the group but at the current zoom level of the map.


Which is the way I like it. Its really convenient to see where exactly a given fleet is, or be able to use fleets as nodal response groups and be able to warp them where they're needed quickly. Or just "overview" the map around a fleet and decide where to go next. If you really need to get to the tactical level quickly, just add in a keypress of one of the ZXCVB keys (those control zoom levels... just don't remember which one is which, I usually just scroll wheel).
Reply #27 Top
personally, i've only been playing beta 2 for a couple weeks now, but i've found i'm sitting waiting for ships to get places...i'm all for the realism, but when you're playing single player fleet movement is tedious and time consuming...i like how homeworld dealth with this, by giving the player the option to spead up time at their own discretion, if there's anyway a key could be assigned to do a 4X time jump or something, just to get the game going, it would be completely at the players discretion, and i know it wouldn't work for mulitplayer cuz i realise people are idiots and they'd just be tards with it. i was also wondering, when the final version is done, is there gonna be a single player campaign? or is it just gonna be a skirmishing game? some various game modes would be nice.
Reply #28 Top
well speeding up the game wouldnt really work in multiplayer, sorry

eetmorsqrls:
how does "so many" equal six?


but mostly hijacking ships gotta watch Pirates of the Caribbean.


you are basing all your knowledge of pirates from that movie... *blows brains out*


There were many people responding to this article in a short period of time stop being an ass it could of just been one person.


O.o, sorry, I thought I had messed with you before... generally im nicer to ppl I dont know, sorry again.
Reply #29 Top
generally im nicer to ppl I dont know,


this is questionable...
Reply #30 Top
well, i make it more obvious that im joking
Reply #31 Top

Okay, before I begin I'll preface this buy saying I only read the first post and skimmed the rest.

Tech trading/stealing/boarding isn't feasible in the Sins universe as a matter of gameplay, though there has been some as part of the backstory. For example, high-powered ship-to-ship laser weapons were stolen by the TEC, as was shield technology. This is why TEC lasers and shields aren't the greatest - it's all reverse engineered without any of the refinement that actually developing such technology would bring.

TEC ships work about as we (as normal folk) would imagine, but Vasari and Advent ships are very different. The Advent are not quite human anymore, as they have integrated cybernetics and expanded their minds into psionics. As a result, Advent ships require the use of both these abilities to function. A TEC or Vasari boarding party wouldn't be able to do anything unless they had groups of powerful psykers (from what we know, neither does). As for the Vasari, well they're just totally alien and far more advanced than either the TEC or Advent. It would be like a child trying to figure out how to operate the space shuttle at best.

Reply #32 Top
Sorry I haven't been playing this game as much been playing company of heroes lately so haven't had the need to post. But at the moment i'm downloading the new beta 4;

For example, high-powered ship-to-ship laser weapons were stolen by the TEC, as was shield technology. This is why TEC lasers and shields aren't the greatest - it's all reverse engineered without any of the refinement that actually developing such technology would bring.
End of quote


But i would like to point out as humans when we do steal a design we tend to improve upon them.

When I first saw this game it had massive appeal to me but then remembering the things that made Nexus the Jupter incidident popular to me and still is was the abilty to give your battleships a custom weapons load.

I think if two people were to play TEC online it would be a nice idea if it would seem you could modify your ships so differently in away it would seem like your two different races.

Also give the game somthing like engenering points so you can choose to improve hull or add +4 to any given weapon eta using that as an example.

I know the games not finished as some of the people like to preach on this site but here are somthings that are easy and i don't think should be passed up.

Sierra doesn't look like there going to be makeing a sequal anytime to fast I would like to see there idea of weapons used for battle ships it would make the game a hell of alot more fun.

Most of all this game needs alot of mystery that's what the universe is mystery.

Reply #33 Top

But i would like to point out as humans when we do steal a design we tend to improve upon them.
End of quote


Sure, except last I checked we haven't stolen any hundred year technology leaps recently. Sure, Japan leapt forward centuries in technology with incredible rapidity, but they did so in a peaceful manner -- they had instructors to tell them not only the what but the why and how!

Oh, and necromancy really really really tends to tick people off.
Reply #34 Top
The vasari should have some sort of upgrade that allows them to warp out of systems faster, and sooner. (Sooner = being able to jump away while still close to the gravity ring)
Reply #35 Top
./puts face in hands

A) That already exists.
B) There are other threads that fit that comment better
C) did you read the thread before you posted it in?
Reply #36 Top

But i would like to point out as humans when we do steal a design we tend to improve upon them.


Sure, except last I checked we haven't stolen any hundred year technology leaps recently. Sure, Japan leapt forward centuries in technology with incredible rapidity, but they did so in a peaceful manner -- they had instructors to tell them not only the what but the why and how!

Oh, and necromancy really really really tends to tick people off.
End of quote


My comment was really country specific lol; if your living in somalia stealing a piece of bread isn't really stealing technology. As far as Japan the PS3 isn't a leap forward lol untill they start makeing games for it; even then that's more like a leap of faith.


Example gun powder stolen copied from china re-designed to make guns, eta eta. Also Ron don't under estimate how far humans have come along just cause your not able to see it doesn't mean it hasn't already happened.
Reply #37 Top
As far as Japan the PS3 isn't a leap forward lol untill they start makeing games for it; even then that's more like a leap of faith.
End of quote


Um... go study your history a little. After Japan was dragged (kicking and screaming) into the "modern" world, they aggressively modernized themselves. They screwed up along the way -- ergo WW2! -- and they did in fact upgrade a lot of the technology because it was so "young", but the fact remains they did so in an era of "peace", and they had instructors that they could pay to teach them what they wanted to know.
Reply #38 Top
a multianna post:




6. Ship design is what got my attention on GalCiv I hope you guys reconsider adding that feature to the game.

There will be more ways to customize your capital ships, but not there appearances.
End of quote


more ways? where do you have that from? it sounds very interesting and reminds me of an idea we discussed some time ago.
Reply #39 Top


more ways? where do you have that from? it sounds very interesting and reminds me of an idea we discussed some time ago.
End of quote


Good question, I don't know. Multi!
Reply #40 Top
blair said directly that they were planning on making capships more divergant, even more than just abilities.
Reply #41 Top

blair said directly that they were planning on making capships more divergant, even more than just abilities.
End of quote


irc or do we have a post for this? in any case *jump* promising.
Reply #42 Top
Take a leap make the Vasari really the nomads they are meant to be. Make each race as unique as possible and the game will really SHINE! It will be hard in the development phase, but the rewards of a killer game and reputation could be yours.

Playing as Vasari is not as fair as TEC in the early game.
1. Allow them to quickly eastablish gates between their worlds maybe by the 3-4 labs.
Thus easily trade and reinforcement.
2. But building gates in enemy territory is slower and requires 5-6 labs. So a fleet has to hold out much longer...perhaps to a point of near annilitation before backup from all across the galaxy rushes in.
3. If the Vasari are nomads...they don't need to control or hold as many planets/asteroids. Allow their labs to be mobile but slow of course!!
4. Once they suck a planet/area dry of resources they move on. Leaving behind mines, invisible mines as a defensive measure.
5. Perhaps to balance things out their shipyards aren't mobile...so they constantly have to build shipyards when they move to a new area.
6. But towards the late game their shipyards are mobile. Frigates are built on capital ships and capital ships built on an expensive mobile shipyard.
7. Thus being mobile means their economics is vastly different than TEC. How about they don't really earn money by trade, but by killing enemy ships and planets.
8. So vasari money and minerals are a rollercoaster effect go up really high levels after sucking dry an enemy planey, but declines really low if you build a lot. Unlike TEC where minerals, and money constantly flow in a steady slow rate.
9. Thus being a superior pirate...they should have some sort of cloaking ability...especially when they not attacking or moving.

So as a Vasari your are superior one on one but usually are outnumbered, so you're whole entire fleet and intrastructure is on the move. Because you can't handle a direct conflict. Vasari should be like the ultimate pirate race their intrastructure isn't permanent to a location.

As a TEC you constantly trying to find, surround, and corner those Vasari so you can crush them with your sheer numbers once and for all.
Reply #43 Top
DarkStar, have you actually played the game yet? That wouldn't work in so many ways its not even funny.

Edit

N/m, thinking on it its pretty clear you were just throwing out a WIBN.
Reply #44 Top
So the TEC are your basic humans in the future.
Vasari are your superior, every illusive pirates. Pure offensive quick strike, grab resources, and disappear.

Advent more similar to TEC than Vasari (they were cousins are one point). Advent being exile perhaps concentrated much more Defensive than offensive.
1. When attacking TEC or Vasari you can concentrate fire and destroy one ship at a time. With Advent...they have this sharing or psionic between ships so focus fire doesn't really help.
2. So late game Advent can have a pooling firepower between ships to create a massive beam.
3. Advent is more about mindcontrol...take over of enemy ships. (When an advent ship is destroyed they can resurrect it as ghost ship...psonic power holding ship pieces together. Ghost ship is like a sucidial bomb.
4. So Advent is also small in numbers but totally different powers, tactics. But they are like the TEC, they rely on permanent planets and infrastructure.
Reply #45 Top
Ron, I know my sugguestions are crazy and totally break the game...but if you can somehow balace the races...that would create an awesome game.
Reply #46 Top
Dark many of these comments would have been rather cool 4 betas ago, but it is far too late to do any of this now

trust me, the Vasari stick very well to their lore as is. just play the game.
Reply #47 Top
As far as Japan the PS3 isn't a leap forward lol untill they start makeing games for it; even then that's more like a leap of faith.

Um... go study your history a little. After Japan was dragged (kicking and screaming) into the "modern" world, they aggressively modernized themselves. They screwed up along the way -- ergo WW2! -- and they did in fact upgrade a lot of the technology because it was so "young", but the fact remains they did so in an era of "peace", and they had instructors that they could pay to teach them what they wanted to know.
End of quote


And you say I need to go study history? Yes mind you Japan is very brilliant when it comes to makeing the next entertainment selection. But other then DVD players, Video game consoles and cars what have they invented that wasn't already here? Oh yea RMA's to return that crap back to Circuit City or Best Buy.

In addition after Japan tried a similar things as bush which was an oil war they didn't go home kicking and screaming. It was the exact opposite america had to use a can of Raid Max on those brilliant minded people not once but twice therefore they weren't really kicking more like blowing in the wind.

America's Black Projects are said to be 50-60 years advanced and quoted as not even possible. But yet Japan is the most advanced? Can you share what your smokeing with me?


Reply #48 Top

America's Black Projects are said to be 50-60 years advanced and quoted as not even possible. But yet Japan is the most advanced? Can you share what your smokeing with me?
End of quote


Did I miss something? Who said anything about Japan being the most advanced?
Reply #49 Top

Did I miss something? Who said anything about Japan being the most advanced?
End of quote


No one. He's thinking of the modern era, and I'm referring to over a hundred years ago!
Reply #50 Top
Ron Lugge:
Sure, except last I checked we haven't stolen any hundred year technology leaps recently. Sure, Japan leapt forward centuries in technology with incredible rapidity, but they did so in a peaceful manner -- they had instructors to tell them not only the what but the why and how!
Oh, and necromancy really really really tends to tick people off.
End of quote


Why mention Japan at all for there advancements if he wasn't considering them to be one of the most advanced. I personally would of mentioned China that would of actually been on subject they've stolen for years but i wouldn't say there technology is an improvement however.

Also stealing only isn't peaceful when you've gotten caught.