Chang739 Chang739

Ship to Ship Ramming or Self-Destruct Damage

Ship to Ship Ramming or Self-Destruct Damage

As i said in my last post, a really cool idea would be to allow ship to ship contact,like ramming into the enemy sacraficing your ship to take out the enemy, or at least get close enough to self-Destruct. I know there could be some issues here that would make gameplay really stupid, like if someone just keeps on sending in smaller ships to ram yours. but making it so that there is a damage to size ratio would help. like the bigger the ship, the bigger the boom and if a ship of the same class scuttles itself into you, it can only do a maximum of 10%-40% damage, depending on how far it is from you. I know this sounds silly, but trying in vain to scuttle your ships in homeworld 2 as a last resort to find that it has done absoloutly nothing (except maybe give the enemy some debris to salvage) is really frustrating. i really think that at the very least, make the contact between ships more realistic, instead of the occasional bump that does no damage.  and dont blame me if some of this doesnt make sense, im half asleep and cant b bothered checking my grammer. lol  
70,857 views 57 replies
Reply #51 Top
i think that ramming would be a waste of time. i do like the idea of boarding though. like a tech tree with a cloak/speed option for the boarding ships, maybe an option for sova carriers?
Reply #52 Top

you havent ever been in any military branch have you? sorry, but it makes me mad when people say things like that.


ok u completly miss under stood my point. odviosly u know ur already going to march to the possability of death no. i mean hell ppl are shooting at you.. what im saying is (unless ur a muslim extremist/ japanese loyalist in wwII) your not going to ram your ship that hasnt even taken a bloody hit yet into the enemy with out thinking to yorself " hmm lets see what i can do to them to sofen them up fisrt ill save that as a last resort.

maybe i didnt word that right what im saying is that most ppl value there lives and wont ram a brand new ship.... combine that with the fact that your also makeing the dission to sacrifice 500 or more lives with you. its not likely unless your really losing the war badly (japan/nazi germany)

so i appologize if i did not word this right i ment no offence





Um, if you remove your reference to ship and just think about it for a sec. In great shape, no damage at all, and ram yourself into the enemy just to sofent them up...

Fort Sumter, D-Day, Gettysburg and I forget the name of the place in Korea. That is what we do, toss ourselves at the enemy to soften them up. Oh and Midday Iwo-jima and so on... this does not include what other countries have done. the bad guys, do it cause they are not being told thy are.. We do it cause we know we are. Remember the Spartians!
Reply #53 Top
I'm in agreement with the consensus that ramming is not a good thing however I think that some damage from "bumpage" with hostile ships might spice things up a big. Nothing serious, maybe 10-20% depending on the relative size of the ships and the speed at which they collide. If you decide to move your fleet "through" a hostile fleet you should expect that some accidental collisions will occur and that those collisions will result in some damage.



Just food for thought.
Reply #54 Top
ramming is not as good i ment an explosion, if u have a kol that goes boom ur going to have debris raining out in all driections traveling at great speeds, eventually their going to hit something.
Reply #55 Top
ramming is not as good i ment an explosion, if u have a kol that goes boom ur going to have debris raining out in all driections traveling at great speeds, eventually their going to hit something.


then when you have all your ships packed together as they do, you get a chain reaction and no more ships <3



some accidental collisions will occur and that those collisions will result in some damage.


kryo said that with the current pathing, moving through a grav well would kill half your fleet.




It's not that I dont like the idea of ramming, I personally think it would be cool, but I just dont think it would work with the system that the devs are going for
Reply #56 Top
maby not but maby if they run into the debris of the destroyed hull or if while the cap ship is exploding and another ship runs into it it suffers high damage. and boarding is stupid cos ur ship would need like a bizzilion men cos there would be sentry guns good covered places and stuf like that. also games like home world where a midget frig can take over a massive cap ship is just stupid.
Reply #57 Top
and boarding is stupid cos ur ship would need like a bizzilion men cos there would be sentry guns good covered places and stuf like that.


... Your being facetious, right?

Sure, you could include various defenses, but everything you do will make your own crews life more difficult for daily operations, like defending the ship from enemy vessels. Above and beyond that, every thing you've mentioned could have a counter. Which is why naval vessels -- which do face the threat of being boarded, even in this day and age -- focus on prepared crews and keeping the boarders off, rather than fiddling around with focused anti-boarding defenses like sentry guns and defensive choke points (not that they really need many additional defensive choke points, water-proofing helps with that a lot )

If you want to call it stupid because getting people onboard the space ship while its underway is impossible, I'll buy that, (except for the stupid part).

also games like home world where a midget frig can take over a massive cap ship is just stupid.


No, actually, its not stupid. A small force, trained specifically in hand to hand (rather than ship-to-ship) combat, with specially designed hardware can take out a vessel whose crew isn't prepared, equipped, and trained to handle such threats. And given that such training would be taken away from the (vastly more important) training and equipment for the role of anti-ship combat, a foolish (or strapped for resources) navy might not provide it. This could be made a lot worse for the defenders if they depend on controlling the ship by controlling specific command points -- bridge, engineering, etc -- and the boarders gain control of those before the crew can be mobilized to respond.

Again, none of this is stuff I'd think likely to occur; only that its possible. Fact is anyone but an idiot would be prepared for all conceivable possibilities -- which is why, to the best of my knowledge, the US Navy still practices a repel boarders drill despite the fact that I have never heard of them using it (in recent history). Just like it maintains a thousand other drills for things that can happen... even if fires, man overboard, and other similar drills deal with issues they are a lot more likely to see.