The official site:
www.sunage-the-game.com
Check out this screenshot:

And this one:

I think it looks awesome and the more I read about it, the cooler it sounds.

What do you guys think?



But when thats said, it doesnt draw me into thinking "I GOTTA HAVE THIS" as its nothing new.

TehOwned,
Your posts account for over half of those in this thread and you haven't posted anything in any other thread so its doubtful you have much interest in Sins and your goal is to promote your game "Sun Age".
Normally I don't care if people promote other games on our forums but I very much care when that agenda leads them to say something that conflicts with my own agenda. Consider the following taken from post #12:
It's all about refinement in gameplay. Decent gameplay = fun.
I've just played an 8 hour game (I went away often.) of Sins and it's not all that fun at the moment, but it's really early beta, so I'm just waiting to see what's next. It's more fun than beta 1!!
As anyone on this forums will tell you, I have no problem with criticism. However, I do have a problem when that criticism doesn't offer me any information about what exactly isn't fun, broken, unbalanced and doesn't include any ideas about how we could improve things. In most cases I wouldn't say anything but you've crossed the line because your criticism is tied to a promotional piece for your own game.
Post #12 is structured in such a way that it suggests "SunAge = Fun, Sins = No Fun". Fair enough and perhaps that is the case but you could have at least taken the time to elaborate on the problem. You did find the time to continue posting a number of advertisments over the next few months; would it have been so much to ask for even a little token? After all, that is why the majority of the people on these forums are here and many of them have put countless hours into helping us out. I would be just as insulted as a member of the community as I am as a developer.
I totally understand the need for guerrilla marketing, just try and do it without slamming the other guy's game on his own forums unless you have something helpful to say. Otherwise it's just rude, unprofessional and you'll probably lose more customers than you gain.



)
) It's all good, thanks for the apology and feel free to spread the word on Sun Age. I really like the idea behind the connection line system and the formation system. Any chance you could elaborate more on the connection mechanics?
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