Disable-able research
But what can you do?
I propose that for a technology to be available and active for a civilization, they should own the appropriate amount of research stations for that type. ie; if a civilization has 15 military stations and just researched Insurrection, if you blow up one of their stations they temporarily lose the effect. They won't have to re-research it; they'd just need to build a replacement station to get the ability back.
This effect incurs an "upkeep" cost for higher technologies: every slot used for a research station is a slot you can't use for economic gain. It adds another method of balance.
It also makes research stations prime targets for attack; take out a few military research stations and suddenly they can't manufacture any more Kodiaks.
Thoughts?
Almost every function anything has in the game is exposed by hovering over the unit/research/build item/ etc. We are trying to make the game as transparent as possible. There are rewards for keeping your civic labs as well, try hovering over one.

and it feels good. VERY good!