Some Interesting Things....

1. If you leave your game accidentally running overnight, be prepared to have been soundly abused in your absence.

Nice thing about this though, is if you aren't completely destroyed you have the potential to have a large reserve when you discover that you've been an idiot.

2. When it comes to fleet size, when does the term 'too big' come in to play? Example:



and



This was the byproduct of #1. Total running time of this game was about 20 hours.

3. I'm sure someone else has pointed this one out, but why if there are only two players in a large map do both of them almost always start in the same system?


And finally:
4. Given that there's still ~155 days left of dev/test time this is well on its way to becoming my favorite of this class. And I've been playing this class of game since SSI was a big name in the Apple ][e world.
1,325 views 3 replies
Reply #1 Top
Perchirien Light Carrier x37
Javelis LRM Frigate X22
Kodiak Heavy Cruiser X10
Cobalt Light Frigate x48
Cielo Command Cruiser x1

Marza Dreadnought x3
Sova Carrier x8
Dunov Battlecruiser x2
Akkan Battlecruiser x1
Kol Battleship x2


Thats a lot of ships... but you need more Cielos and Hoshikos to balance it out. Lots more
Reply #2 Top
yeah i was thinking the exact same thing Hoshikos are one of my favorate classes now that i have started using them a lot...
Reply #3 Top
how many cielos does he need. 1 for ever ?? ships? the magic number would be......... cause i really have no idea. usually i get my huge fleet built up and i have 4 hoshikos and 2 or 3 cielos.