Good game, poor Fleet AI
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Sins Forums
The game itself is very good, very interesting. But there is something that simply overannoy me, it's the fleet AI's (when you let your fleet fight automaticly).
For example, here is the ennemy's disposition of Gauss platform:
__________________x_____________x
____________x
________________________x_____________x
________________x_______________x
______________________x______x
(the Xs are the Gauss Cannon)
My jump-in is from the left. My fighters are attacking fleets here and there, but here is the problem:
1- My regular combat frigate move directly to engage the GAUSS cannon, while they are stacked together. There are much more interested targets of opportunity (ex: the ennemy's fleet, which is much smaller than the G. Cannons)
2- My Capital Combat ships also engage the Gauss Cannon
3- My LRM Frigates engage the gauss cannon.
Ok, 1-2 are both very annoying, but I guess it's normal reaction. What annoys me is:
1-2-3 are ALL attacking the far-right Gauss Cannon. That's right, my LRM frigates move in the middle of the Gauss cannon to attack the far-right first, which totally ruins the purpose. Same thing with my frigates and Capital. At least, they could have the intelligence to methodicly (and efficiently) destroy the Cannon by exposing themselves as least as possible.
For example, here is the ennemy's disposition of Gauss platform:
__________________x_____________x
____________x
________________________x_____________x
________________x_______________x
______________________x______x
(the Xs are the Gauss Cannon)
My jump-in is from the left. My fighters are attacking fleets here and there, but here is the problem:
1- My regular combat frigate move directly to engage the GAUSS cannon, while they are stacked together. There are much more interested targets of opportunity (ex: the ennemy's fleet, which is much smaller than the G. Cannons)
2- My Capital Combat ships also engage the Gauss Cannon
3- My LRM Frigates engage the gauss cannon.
Ok, 1-2 are both very annoying, but I guess it's normal reaction. What annoys me is:
1-2-3 are ALL attacking the far-right Gauss Cannon. That's right, my LRM frigates move in the middle of the Gauss cannon to attack the far-right first, which totally ruins the purpose. Same thing with my frigates and Capital. At least, they could have the intelligence to methodicly (and efficiently) destroy the Cannon by exposing themselves as least as possible.

Right now, generally, it's not necessary as it is. The AI knows to focus fire on defenses, and usually it picks the closer ones. There are other things that could be done to make it a little less necessary (better ability auto targetting, for one thing) while still giving a slight 'edge' to people who can/want to micromanage a bit. The gap between the two right now is fairly large, as evidenced things like the Cobalts charging first and drawing all the Gauss fire and getting shredded in the process, while any player who micromanaged the battle wouldn't send Cobalts against them until they at least had a capital ship targeted. And yes, that gap can and should become narrower, but it should never be eliminated completely.