Its a good review, goes much more into the depth of gameplay

Though one thing i was wondering about:
players seem be designing six to ten function-specific fleets that are then moved like chess pieces to where they're needed and retreat when faced with unbeatable opponents.
Ive never seen that tactic "6-10 function-specific fleets" in my 20++ MP games.
What i see is 1-2 or at times 3 fleets mixed with different ships not 6-10 specific fleets